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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-08 21:39:57 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-08 21:39:57 +0000
commiteeea994eea737a7715cd321024430800c4186c84 (patch)
treec457048bbf927b7ee0c887cde7da4a0913d63bd4 /src/map/mercenary.h
parent975e208be2fc880de327d36607a6cc92a5d58c6a (diff)
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* Delayed the check for required items when a skill is cast to when they are consumed. Now skills only fail due to lack of items after being cast.
- Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mercenary.h')
-rw-r--r--src/map/mercenary.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/mercenary.h b/src/map/mercenary.h
index 143b88a06..06378d8f9 100644
--- a/src/map/mercenary.h
+++ b/src/map/mercenary.h
@@ -4,7 +4,7 @@
#ifndef _MERCENARY_H_
#define _MERCENARY_H_
-struct homunculus_db {
+struct s_homunculus_db {
int base_class, evo_class;
char name[NAME_LENGTH];
struct h_stats {
@@ -16,7 +16,7 @@ struct homunculus_db {
long hungryDelay ;
unsigned char element, race, base_size, evo_size;
};
-extern struct homunculus_db homuncumlus_db[MAX_HOMUNCULUS_CLASS];
+extern struct s_homunculus_db homuncumlus_db[MAX_HOMUNCULUS_CLASS];
enum { HOMUNCULUS_CLASS, HOMUNCULUS_FOOD };
enum {
SP_ACK = 0x00,