From eeea994eea737a7715cd321024430800c4186c84 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Mon, 8 Oct 2007 21:39:57 +0000 Subject: * Delayed the check for required items when a skill is cast to when they are consumed. Now skills only fail due to lack of items after being cast. - Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mercenary.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/mercenary.h') diff --git a/src/map/mercenary.h b/src/map/mercenary.h index 143b88a06..06378d8f9 100644 --- a/src/map/mercenary.h +++ b/src/map/mercenary.h @@ -4,7 +4,7 @@ #ifndef _MERCENARY_H_ #define _MERCENARY_H_ -struct homunculus_db { +struct s_homunculus_db { int base_class, evo_class; char name[NAME_LENGTH]; struct h_stats { @@ -16,7 +16,7 @@ struct homunculus_db { long hungryDelay ; unsigned char element, race, base_size, evo_size; }; -extern struct homunculus_db homuncumlus_db[MAX_HOMUNCULUS_CLASS]; +extern struct s_homunculus_db homuncumlus_db[MAX_HOMUNCULUS_CLASS]; enum { HOMUNCULUS_CLASS, HOMUNCULUS_FOOD }; enum { SP_ACK = 0x00, -- cgit v1.2.3-60-g2f50