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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-01 16:29:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-01 16:29:09 +0000
commit5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5 (patch)
tree8b939dc7ae15919ef14fb666214fbfb5347de2ec /src/map/map.h
parent312f6f88f6ad557924669557bfc41383f4d22e3f (diff)
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- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone, Sightless Raid, Smite, Cart Termination
- SG Union will consume now SP if you use it while not soul linked. - Added variable "skip" to the mob spawn data, to know how many mobs to skip when spawning because they were not removed due to the "mob_remove_damaged" setting. - Corrected the Hp/Sp regen formulas from Hp/Sp/Spirit Recovery and Happy/Peaceful break according to recent forums discussions (formula is changed from x*lv +max*lv/500 to lv*(x+max/500). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 69cd1383b..9a3df879f 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -917,6 +917,7 @@ struct spawn_data {
unsigned short m,x,y; //Spawn information (map, point, spawn-area around point)
signed short xs,ys;
unsigned short num; //Number of mobs using this structure.
+ unsigned short skip; //Number of mobs to skip when spawning them (for mob_remove_damageed: no)
unsigned int level; //Custom level.
unsigned int delay1,delay2; //Min delay before respawning after spawn/death
struct {