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author | Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-29 08:47:14 +0000 |
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committer | Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-29 08:47:14 +0000 |
commit | b098c36a440f8052ab3c548420920bad92c7d872 (patch) | |
tree | c6a8382322944e6951ea748ecb870230274d5632 /src/map/map.c | |
parent | 19ae14bb0f371886508be6d51c1b851e03ba65e1 (diff) | |
download | hercules-b098c36a440f8052ab3c548420920bad92c7d872.tar.gz hercules-b098c36a440f8052ab3c548420920bad92c7d872.tar.bz2 hercules-b098c36a440f8052ab3c548420920bad92c7d872.tar.xz hercules-b098c36a440f8052ab3c548420920bad92c7d872.zip |
* [Fixed]
- Scripting system screwing up script position after mixing timers with menus.
- NPC attached AI mobs display as alive when dead.
- View data not updating after buildin_unitdeadsit.
[Improved]
- NPCE_LOADMAP to execute after all (area) objects are sent to the player.
- Simplified scripting system. sd will now use pointer to the script state itself.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7388 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/map/map.c b/src/map/map.c index 98af550c2..c43ed5ca2 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1678,10 +1678,6 @@ int map_quit(struct map_session_data *sd) { unit_remove_map(&sd->pd->bl, 0); } } - if (sd->stack) { - script_free_stack(sd->stack); - sd->stack= NULL; - } //Do we really need to remove the name? idb_remove(charid_db,sd->status.char_id); |