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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-19 19:44:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-19 19:44:21 +0000
commitcb227339015cdd739580b36222d31b6755694d49 (patch)
tree60f6f9376731e9ab5bddc8c59775aa86c40f9dc5 /src/map/clif.c
parentb4633cd02038b02bf6760e9f1fffec3a0a820cab (diff)
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- Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
- Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use. - Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume) - Updated item_db.sql with item_db information. - Added support for specifying different elements per skill level in the skill_db - Added bonus bNoKnockback - Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason) - Corrected login sql server not resetting your account state to 0 when the banuntil duration expires. - Corrected use of UINT_MAX instead of INT_MAX in some jailing check. - Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well. - Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values. - Corrected Teleport's save map entry being sent without the .gat extension. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 146095afb..bfb6d5500 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4221,7 +4221,7 @@ int clif_skillup(struct map_session_data *sd,int skill_num)
int clif_skillcasting(struct block_list* bl,
int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime)
{
- int pl = skill_get_pl(skill_num);
+ int pl = skill_get_pl(skill_num, 1); //TODO: Need Skill level here :/
unsigned char buf[32];
WBUFW(buf,0) = 0x13e;
WBUFL(buf,2) = src_id;
@@ -5365,7 +5365,7 @@ int clif_item_refine_list(struct map_session_data *sd)
* アイテムによる一時的なスキル効果
*------------------------------------------
*/
-int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name)
+int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv)
{
int fd;
@@ -5380,7 +5380,7 @@ int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const ch
WFIFOW(fd, 8)=skilllv;
WFIFOW(fd,10)=skill_get_sp(skillid,skilllv);
WFIFOW(fd,12)=skill_get_range2(&sd->bl, skillid,skilllv);
- strncpy((char*)WFIFOP(fd,14),name,NAME_LENGTH);
+ strncpy((char*)WFIFOP(fd,14),skill_get_name(skillid),NAME_LENGTH);
WFIFOB(fd,38)=0;
WFIFOSET(fd,packet_len(0x147));
return 0;