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authorAndrei Karas <akaras@inbox.ru>2019-09-11 02:24:00 +0300
committerAndrei Karas <akaras@inbox.ru>2019-09-18 22:31:51 +0300
commit008706f9bd90c207f3df46bc920f5295c89124a1 (patch)
treed037a7d990c8acdf35a53e7caa30b95c720db9e9 /src/map/battle.h
parent79c2a4b11f5f05eed9ae5535395205236f73b1e4 (diff)
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Use enum battle_dmg_type in related functions
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 779e360bf..4400d37d1 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -103,8 +103,8 @@ enum e_battle_check_target { //New definitions [Skotlex]
enum battle_dmg_type {
BDT_NORMAL = 0, // Normal attack
//BDT_PICKUP = 1, // Pick up item
- //BDT_SITDOWN = 2, // Sit down
- //BDT_STANDUP = 3, // Stand up
+ BDT_SITDOWN = 2, // Sit down
+ BDT_STANDUP = 3, // Stand up
BDT_ENDURE = 4, // Damage (endure)
BDT_SPLASH = 5, // Splash
BDT_SKILL = 6, // Skill