From 008706f9bd90c207f3df46bc920f5295c89124a1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 11 Sep 2019 02:24:00 +0300 Subject: Use enum battle_dmg_type in related functions --- src/map/battle.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/battle.h') diff --git a/src/map/battle.h b/src/map/battle.h index 779e360bf..4400d37d1 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -103,8 +103,8 @@ enum e_battle_check_target { //New definitions [Skotlex] enum battle_dmg_type { BDT_NORMAL = 0, // Normal attack //BDT_PICKUP = 1, // Pick up item - //BDT_SITDOWN = 2, // Sit down - //BDT_STANDUP = 3, // Stand up + BDT_SITDOWN = 2, // Sit down + BDT_STANDUP = 3, // Stand up BDT_ENDURE = 4, // Damage (endure) BDT_SPLASH = 5, // Splash BDT_SKILL = 6, // Skill -- cgit v1.2.3-60-g2f50