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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 16:57:37 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 16:57:37 +0000
commitf30f40066e831e4cc0c4326f96d9358554c51791 (patch)
tree366378e55f3e321b75f8e6c483a027896eb67059 /src/map/battle.c
parentf86486582880042ecbed0e0c6977e98e9dd3002c (diff)
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- Modified battle_check_range to do a path-check on distances less than 2 (rather than 3) to avoid being able to hit through walls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5988 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 0a3d528c2..fdbcffa07 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3524,7 +3524,7 @@ int battle_check_range(struct block_list *src,struct block_list *bl,int range)
if (!check_distance_bl(src, bl, range))
return 0;
- if(distance_bl(src, bl) < 3) //No need for path checking.
+ if(distance_bl(src, bl) < 2) //No need for path checking.
return 1;
// ?áŠQ•¨”»’è