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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-03 00:18:49 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-03 00:18:49 +0000 |
commit | 2596009d03fe616ef9fd8b94367bd197a4a34249 (patch) | |
tree | 86ca2d9de6c8a7a1e0af924cb24df898f22460c7 /src/map/battle.c | |
parent | d2f27c0797129497441a47fbb04e0f033fdd341d (diff) | |
download | hercules-2596009d03fe616ef9fd8b94367bd197a4a34249.tar.gz hercules-2596009d03fe616ef9fd8b94367bd197a4a34249.tar.bz2 hercules-2596009d03fe616ef9fd8b94367bd197a4a34249.tar.xz hercules-2596009d03fe616ef9fd8b94367bd197a4a34249.zip |
Fixed bugreport:5500 / Follow up r15768
Shield Chain now takes account of weapon attack and weapon refinement into damage, along with elemental weapons.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15826 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 8f793c4e4..ef64469b7 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1242,9 +1242,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo flag.arrow = 1; break; #if isOFF(REMODE) + case PA_SHIELDCHAIN: case CR_SHIELDBOOMERANG: #endif - case PA_SHIELDCHAIN: case LG_SHIELDPRESS: case LG_EARTHDRIVE: flag.weapon = 0; |