From 2596009d03fe616ef9fd8b94367bd197a4a34249 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Tue, 3 Apr 2012 00:18:49 +0000 Subject: Fixed bugreport:5500 / Follow up r15768 Shield Chain now takes account of weapon attack and weapon refinement into damage, along with elemental weapons. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15826 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index 8f793c4e4..ef64469b7 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1242,9 +1242,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo flag.arrow = 1; break; #if isOFF(REMODE) + case PA_SHIELDCHAIN: case CR_SHIELDBOOMERANG: #endif - case PA_SHIELDCHAIN: case LG_SHIELDPRESS: case LG_EARTHDRIVE: flag.weapon = 0; -- cgit v1.2.3-70-g09d2