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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-03 01:39:45 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-03 01:39:45 +0000 |
commit | a9763770c28c1e79cc43a0a43b46745ea3090940 (patch) | |
tree | 59279fec5b69e1c9f91952f8fc9cf68a6dd16085 /src/map/battle.c | |
parent | 4f7099544a0846d270eaf131ce25b61d9880ba8e (diff) | |
download | hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.tar.gz hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.tar.bz2 hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.tar.xz hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.zip |
* Added battle_config.mob_slave_keep_target config option (monster.conf)
- When yes (default) MVP slaves will always keep their prior targets.
- When no the old behavior of switching to the closest target is enabled.
* Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges)
* Changed default respawn time (when 0) to 500 from 5000.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index e1ee7afa9..adf87c367 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3835,6 +3835,7 @@ static const struct _battle_data { { "skill_add_heal_rate", &battle_config.skill_add_heal_rate, 7, 0, INT_MAX, }, { "eq_single_target_reflectable", &battle_config.eq_single_target_reflectable, 1, 0, 1, }, { "invincible.nodamage", &battle_config.invincible_nodamage, 0, 0, 1, }, + { "mob_slave_keep_target", &battle_config.mob_slave_keep_target, 0, 0, 1, }, // BattleGround Settings { "bg_update_interval", &battle_config.bg_update_interval, 1000, 100, INT_MAX, }, { "bg_short_attack_damage_rate", &battle_config.bg_short_damage_rate, 80, 0, INT_MAX, }, |