From a9763770c28c1e79cc43a0a43b46745ea3090940 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Tue, 3 Nov 2009 01:39:45 +0000 Subject: * Added battle_config.mob_slave_keep_target config option (monster.conf) - When yes (default) MVP slaves will always keep their prior targets. - When no the old behavior of switching to the closest target is enabled. * Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges) * Changed default respawn time (when 0) to 500 from 5000. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/battle.c') diff --git a/src/map/battle.c b/src/map/battle.c index e1ee7afa9..adf87c367 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3835,6 +3835,7 @@ static const struct _battle_data { { "skill_add_heal_rate", &battle_config.skill_add_heal_rate, 7, 0, INT_MAX, }, { "eq_single_target_reflectable", &battle_config.eq_single_target_reflectable, 1, 0, 1, }, { "invincible.nodamage", &battle_config.invincible_nodamage, 0, 0, 1, }, + { "mob_slave_keep_target", &battle_config.mob_slave_keep_target, 0, 0, 1, }, // BattleGround Settings { "bg_update_interval", &battle_config.bg_update_interval, 1000, 100, INT_MAX, }, { "bg_short_attack_damage_rate", &battle_config.bg_short_damage_rate, 80, 0, INT_MAX, }, -- cgit v1.2.3-60-g2f50