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authorGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-10-01 13:48:10 -0300
committerGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-10-20 22:40:58 -0300
commitb0be3f023a024a4f8cc9903d52add7c81961303a (patch)
treee3a101a36c11d1787786fd9376f705bbd94332a6 /src/map/battle.c
parent852c13305f67948531bd0277eb1922dbd02b1f26 (diff)
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Added option to make hunter traps invisible
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index fceb30be1..2cf04ffce 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -6966,7 +6966,7 @@ static const struct battle_data {
{ "player_damage_delay_rate", &battle_config.pc_damage_delay_rate, 100, 0, INT_MAX, },
{ "defunit_not_enemy", &battle_config.defnotenemy, 0, 0, 1, },
{ "gvg_traps_target_all", &battle_config.vs_traps_bctall, BL_PC, BL_NUL, BL_ALL, },
- { "traps_setting", &battle_config.traps_setting, 0, 0, 1, },
+ { "trap_visibility", &battle_config.trap_visibility, 0, 0, 2, },
{ "summon_flora_setting", &battle_config.summon_flora, 1|2, 0, 1|2, },
{ "clear_skills_on_death", &battle_config.clear_unit_ondeath, BL_NUL, BL_NUL, BL_ALL, },
{ "clear_skills_on_warp", &battle_config.clear_unit_onwarp, BL_ALL, BL_NUL, BL_ALL, },