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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-01-31 12:39:54 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-01-31 12:39:54 +0000 |
commit | 7d014932d263c908529db8ad3d7b48a7ea01d0ec (patch) | |
tree | 068f1cb446328f4e6b80f39067490d2fc87578b9 /src/common/socket.h | |
parent | 748d2dbd9c453603ebf8968c9a747372b530da33 (diff) | |
download | hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.tar.gz hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.tar.bz2 hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.tar.xz hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.zip |
* Various accumulated cleanups and fixes.
- Improved the compile speed for files which include common/socket.h on windows builds (related r10471).
- Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting).
- Fixed script command 'areamobuseskill' canceling monster's skill cast before it determined it's new target, which could be 'none' (bugreport:3272, since r13897).
- Added a protection against attempts to read an empty backup / write to a full backup in skill_dance_switch as per TODO from r11347.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14690 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/socket.h')
-rw-r--r-- | src/common/socket.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/socket.h b/src/common/socket.h index 0a740a63f..2f0ec6081 100644 --- a/src/common/socket.h +++ b/src/common/socket.h @@ -9,6 +9,7 @@ #endif #ifdef WIN32 + #define WIN32_LEAN_AND_MEAN // otherwise winsock2.h includes full windows.h #include <winsock2.h> typedef long in_addr_t; #else @@ -19,6 +20,7 @@ #include <time.h> +#define FIFOSIZE_SERVERLINK 256*1024 // socket I/O macros #define RFIFOHEAD(fd) |