From 7d014932d263c908529db8ad3d7b48a7ea01d0ec Mon Sep 17 00:00:00 2001 From: ai4rei Date: Mon, 31 Jan 2011 12:39:54 +0000 Subject: * Various accumulated cleanups and fixes. - Improved the compile speed for files which include common/socket.h on windows builds (related r10471). - Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting). - Fixed script command 'areamobuseskill' canceling monster's skill cast before it determined it's new target, which could be 'none' (bugreport:3272, since r13897). - Added a protection against attempts to read an empty backup / write to a full backup in skill_dance_switch as per TODO from r11347. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14690 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/common/socket.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/common/socket.h') diff --git a/src/common/socket.h b/src/common/socket.h index 0a740a63f..2f0ec6081 100644 --- a/src/common/socket.h +++ b/src/common/socket.h @@ -9,6 +9,7 @@ #endif #ifdef WIN32 + #define WIN32_LEAN_AND_MEAN // otherwise winsock2.h includes full windows.h #include typedef long in_addr_t; #else @@ -19,6 +20,7 @@ #include +#define FIFOSIZE_SERVERLINK 256*1024 // socket I/O macros #define RFIFOHEAD(fd) -- cgit v1.2.3-60-g2f50