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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-13 15:06:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-13 15:06:16 +0000
commit0786661cdbd14a2bf37c34832cb9d3fd92765744 (patch)
tree43ec6e8332f7e3b1a48c362a7d770f4e9becb85f /src/common/mmo.h
parent952043f3fc80c16ef45f68defb3a9f6a764ba0d7 (diff)
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- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homunculus.
- Added support for reading correctly status change data from Guild and Homun skills. - Added support for reading Homun skill data (which means the HM skills are now safe to add to skill_db, skill_require_db, etc) - Moved StatusSkillChangeTable to StatusSkillChangeTableArray and made a function called StatusSkillChangeTable to do the conversions taking into account HM/GD skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7128 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 9cd6c4f90..3509692a3 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -383,6 +383,10 @@ enum {
GD_DEVELOPMENT=10014,
};
+//Base Homun skill.
+#define HM_SKILLBASE 8001
+#define MAX_HOMUNSKILL 16
+
//These mark the ID of the jobs, as expected by the client. [Skotlex]
enum {
JOB_NOVICE,