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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-06 12:02:17 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-06 12:02:17 +0000
commit688dc3e7034d4cdbb9a6f62879a2dcdc84ec8180 (patch)
tree71482bfb9a6af8359fcdc9e70cfc786f8fb3a014 /sql-files
parenteb7ce98e6950fa882481db7d22e7a51db3af2eca (diff)
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* Added missing item names in the item_db
- please fix the txt files if there's a bug to begin with next time - also ingame names shouldn't have "_" - updated sql files git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11372 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files')
-rw-r--r--sql-files/item_db.sql46
1 files changed, 23 insertions, 23 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index 601f59a95..d2ffebd21 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -1005,7 +1005,7 @@ REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NU
REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,3,NULL,1,0x00000001,7,2,32,NULL,40,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',5,30000,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,' bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,3,' bonus2 bSubRace,RC_Demon,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL);
@@ -1032,8 +1032,8 @@ REPLACE INTO `item_db` VALUES (2204,'Glasses_','Glasses',5,4000,NULL,100,NULL,0,
REPLACE INTO `item_db` VALUES (2205,'Diver\'s_Goggles','Diver Goggles',5,3500,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,10,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2206,'Wedding_Veil','Wedding Veil',5,23000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,44,' bonus bMdef,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2207,'Fancy_Flower','Fancy Flower',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,4,' bonus2 bSubRace,RC_Plant,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2208,'Ribbon','Ribbon',5,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,17,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2209,'Ribbon_','Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,17,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2208,'Ribbon','Ribbon',5,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,17,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2209,'Ribbon_','Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,17,' bonus bMdef,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2210,'Hair_Band','Hair Band',5,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,9,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2211,'Bandana','Bandana',5,400,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2212,'Eye_Bandage','Eye Patch',5,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,13,NULL,NULL,NULL);
@@ -1163,7 +1163,7 @@ REPLACE INTO `item_db` VALUES (2334,'Mage_Coat','Mage Coat',5,NULL,10,600,NULL,5
REPLACE INTO `item_db` VALUES (2335,'Thief_Clothes','Thief Clothes',5,74000,NULL,100,NULL,6,NULL,0,0x02021040,7,2,16,NULL,0,1,0,' bonus bAgi,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2336,'Thief_Clothes_','Thief Clothes',5,74000,NULL,100,NULL,6,NULL,1,0x02021040,7,2,16,NULL,0,1,0,' bonus bAgi,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2337,'Ninja_Suit','Ninja Suit',5,NULL,10,1500,NULL,7,NULL,0,0x02021040,7,2,16,NULL,50,1,0,' bonus bAgi,1; bonus bMdef,3; if(isequipped(2654)) { bonus bUseSPrate,-20; bonus bMaxHP,300; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2338,'Wedding_Dress','Wedding Dress',5,43000,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,0,16,NULL,0,1,0,' bonus bMdef,15; ',' setoption Option_Wedding,1; ',' setoption Option_Wedding,0; ');
+REPLACE INTO `item_db` VALUES (2338,'Wedding_Dress','Wedding Dress',5,43000,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,' bonus bMdef,15; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2339,'G_Strings','Pantie',5,1000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2340,'Novice_Breast','Novice Breastplate',5,89000,NULL,500,NULL,4,NULL,1,0x00000001,7,2,16,NULL,10,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2341,'Full_Plate_Armor','Legion Plate Armor',5,94000,NULL,5500,NULL,11,NULL,0,0x00004000,7,2,16,NULL,70,1,0,NULL,NULL,NULL);
@@ -1933,19 +1933,19 @@ REPLACE INTO `item_db` VALUES (5077,'Tulip_Hairpin','Tulip Hairpin',5,20,NULL,10
REPLACE INTO `item_db` VALUES (5078,'Sea_Otter_Cap','Sea-Otter Hat',5,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,162,' bonus bVit,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5079,'Crossed_Hair_Band','X Hairpin',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,163,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5080,'Headgear_Of_Queen','Crown of Ancient Queen',5,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,164,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5081,'Mistress_Crown','Crown of Mistress',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,0,256,NULL,75,1,165,' bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5081,'Mistress_Crown','Crown of Mistress',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,75,1,165,' bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5082,'Mushroom_Band','Decorative Mushroom',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,166,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5083,'Red_Tailed_Ribbon','Red Tailed Ribbon',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,45,1,167,' bonus bMdef,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5083,'Red_Tailed_Ribbon','Red Tailed Ribbon',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,167,' bonus bMdef,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5084,'Lazy_Raccoon','Lazy Smokie',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,168,' bonus2 bResEff,Eff_Sleep,2000; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,512,NULL,45,0,169,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,45,0,169,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5086,'Alarm_Mask','Alarm Mask',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,170,' bonus2 bResEff,Eff_Blind,5000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5087,'Goblin_Mask_01','Poker Face',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,171,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5088,'Goblin_Mask_02','Surprised Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,172,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5089,'Goblin_Mask_03','Annoyed Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,173,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5090,'Goblin_Mask_04','Goblin Leader Mask',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,174,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,768,NULL,35,1,175,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5092,'Blue_Coif','Coif',5,150000,NULL,300,NULL,5,NULL,0,0x00001100,7,0,768,NULL,65,1,176,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5093,'Blue_Coif_','Coif',5,150000,NULL,300,NULL,5,NULL,1,0x00001100,7,0,768,NULL,65,1,177,' bonus bMaxSP,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5092,'Blue_Coif','Coif',5,150000,NULL,300,NULL,5,NULL,0,0x00001100,7,2,768,NULL,65,1,176,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5093,'Blue_Coif_','Coif',5,150000,NULL,300,NULL,5,NULL,1,0x00001100,7,2,768,NULL,65,1,177,' bonus bMaxSP,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',5,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,55,1,178,' bonus bStr,2; bonus bVit,1; ',NULL,NULL);
# //5095,Orc_Hero_Helm_,Helmet of Orc Hero,5,800000,,1000,,5,,1,0xFFFFFFFE,7,2,768,,55,1,179,{ bonus bStr,2; bonus bVit,1; },{},{}
REPLACE INTO `item_db` VALUES (5096,'Assassin_Mask_','Assassin Mask',5,20,NULL,100,NULL,0,NULL,0,0x00001100,7,2,1,NULL,70,0,180,NULL,NULL,NULL);
@@ -1987,7 +1987,7 @@ REPLACE INTO `item_db` VALUES (5131,'Close_Helmet','Close Helmet',5,20,NULL,1200
REPLACE INTO `item_db` VALUES (5132,'Angeling_Hat','Angeling Hat',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,204,' bonus2 bSubRace,RC_DemiHuman,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5133,'Sheep_Hat','Sheep Hat',5,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,' bonus bShortWeaponDamageReturn,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,75,0,207,' bonus bMaxSP,50; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,0,512,NULL,75,0,207,' bonus bMaxSP,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,' bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,75,5,50; bonus3 bAutoSpellWhenHit,34,10,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5137,'Alice_Doll','Alice Doll',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,' bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5138,'Magic_Eyes','Magic Eyes',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,' bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20; ',NULL,NULL);
@@ -1995,7 +1995,7 @@ REPLACE INTO `item_db` VALUES (5139,'Hibiscus','Lotus',5,20,NULL,200,NULL,0,NULL
REPLACE INTO `item_db` VALUES (5140,'Charming_Ribbon','Kawaii Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,' bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5141,'Marionette_Doll','Marionette Doll',5,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,212,' bonus bStr,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5142,'Crescent_Helm','Crescent Helm',5,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,' bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5143,'Kabuki_Mask','Kabuki Mask',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,769,NULL,30,1,214,' bonus2 bResEff,Eff_Silence,3000; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5143,'Kabuki_Mask','Kabuki Mask',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,1,769,NULL,30,1,214,' bonus2 bResEff,Eff_Silence,3000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5144,'Gambler_Hat','Gambler Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,' bonus bLuk,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5145,'Carnival_Joker_Jester','Carnival Jester',5,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,89,' end; bonus bAllStats,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5146,'Elephant_Hat','Elephant Hat',5,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill 86,1; ',NULL,NULL);
@@ -2043,14 +2043,14 @@ REPLACE INTO `item_db` VALUES (5187,'Twin_Ribbon','Twin Ribbon',5,20,NULL,200,NU
REPLACE INTO `item_db` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,240,' bonus bInt,1; bonus bDex,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5189,'Fallen_Leaves','Autumn Leaves',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,241,' bonus bMaxHP,40; bonus bMaxSP,40; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5190,'Indep_Anniversary_Hat','Independence Memorial Hat',5,20,NULL,20,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5191,'Ribbon_Black','Black Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,242,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5192,'Ribbon_Yellow','Yellow Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,243,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5193,'Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,244,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5194,'Ribbon_Pink','Pink Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,245,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5195,'Ribbon_Red','Red Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,246,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5196,'Ribbon_Orange','Orange Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,247,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5197,'Ribbon_White','White Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,248,' bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5198,'Drooping_Bunny','Drooping Bunny',5,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,' bonus bDex,1; bonus bFlee,2; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5191,'Ribbon_Black','Black Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,242,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5192,'Ribbon_Yellow','Yellow Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,243,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5193,'Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,244,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5194,'Ribbon_Pink','Pink Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,245,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5195,'Ribbon_Red','Red Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,246,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5196,'Ribbon_Orange','Orange Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,247,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5197,'Ribbon_White','White Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,248,' bonus bMdef,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5198,'Drooping_Bunny','Drooping Bunny',5,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,249,' bonus bDex,1; bonus bFlee,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5199,'Baseball_Cap_I','Baseball Cap',5,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5200,'Coppola','Coppola',5,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,252,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5201,'Party_Hat_B','2nd Anniversary Party Hat',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,' end; bonus bAllStats,3; ',NULL,NULL);
@@ -2830,7 +2830,7 @@ REPLACE INTO `item_db` VALUES (7613,'Small_Rice_Dough','Small Rice Dough',3,0,NU
REPLACE INTO `item_db` VALUES (7614,'Special_Packing_Paper','Special Packing Paper',3,0,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7615,'MVP_Ticket','MVP Ticket',3,0,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7616,'Mini_Boss_Ticket','Mini Boss Ticket',3,0,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7617,'Monster_Ticket_','Monster Ticket_',3,0,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7617,'Monster_Ticket_','Monster Ticket',3,0,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7618,'Monster_Crystal','Monster Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7619,'Enriched_Elunium','Enriched Elunium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7620,'Enriched_Oridecon','Enriched Oridecon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -3288,9 +3288,9 @@ REPLACE INTO `item_db` VALUES (12204,'INT_Dish','Dragon_Breath_Cocktail',0,NULL,
REPLACE INTO `item_db` VALUES (12205,'DEX_Dish','Hwergelmir\'s_Tonic',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_DEXFood,1800000, 10; percentheal 15,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (12206,'LUK_Dish','Cooked_Nine_Tail',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_LUKFood,1800000, 10; percentheal 15,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (12207,'VIT_Dish','Immortal_Stew',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_VITFood,1800000, 10; percentheal 15,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12208,'Battle_Manual','Battle Manual',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12209,'Insurance','Life Insurance',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_BABY,1800000,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12210,'Bubble_Gum','Bubble Gum',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12208,'Battle_Manual','Battle Manual',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_EXPBOOST,1800000,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12209,'Insurance','Life Insurance',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_LIFEINSURANCE,1800000,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12210,'Bubble_Gum','Bubble Gum',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_ITEMBOOST,1800000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12211,'Kafra_Card','Kafra Card',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' callfunc "F_CashStore"; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (12212,'Giant_Fly_Wing','Giant Fly Wing',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' callfunc "F_CashPartyCall"; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (12213,'Neuralizer','Neuralizer',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' callfunc "F_CashReset"; ',NULL,NULL);