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authorHaru <haru@dotalux.com>2015-11-16 02:40:31 +0100
committerHaru <haru@dotalux.com>2015-12-15 20:53:52 +0100
commit1a6bb87686dd770b3f072fb5d687ba71ff29c51a (patch)
tree6870263be343c2b81e7ef33c6e4ad696321c001b /npc/re/quests/homun_s.txt
parentfa2cd738a941906700ba3a1f7c5486dcc3ccbea0 (diff)
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Standardized header in scripts (part 9)
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/quests/homun_s.txt')
-rw-r--r--npc/re/quests/homun_s.txt63
1 files changed, 39 insertions, 24 deletions
diff --git a/npc/re/quests/homun_s.txt b/npc/re/quests/homun_s.txt
index 4bea2322e..f0e8a70e6 100644
--- a/npc/re/quests/homun_s.txt
+++ b/npc/re/quests/homun_s.txt
@@ -1,21 +1,40 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2013-2015 Hercules Dev Team
+//= Copyright (C) Euphy
+//= Copyright (C) Masao
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Homunculus S Mutation Quest
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= Genetic quest to mutate a level 99 evolved Homunculus into a Homunculus
+//= S.
+//================= Current Version =======================================
//= 1.2
-//===== Description: =========================================
-//= [Official Conversion]
-//= Genetic quest to mutate a level 99 evolved Homunculus
-//= into a Homunculus S.
-//===== Additional Comments: =================================
-//= 1.0 First Version, entirely custom. [Masao]
-//= 1.1 Cleaning. [Euphy]
-//= 1.2 Replaced with official script. [Euphy]
-//============================================================
+//=========================================================================
-// Main NPCs
-//============================================================
+//== Main NPCs =============================================
job3_gen01,12,44,3 script Viorel#job3_gen01 4_M_ALCHE_E,{
if (countitem(6415)) {
if (Class == Job_Genetic || Class == Job_Genetic_T || Class == Job_Baby_Genetic) {
@@ -825,14 +844,13 @@ L_CheckHomunculus:
return;
}
-// Magic Board
-//============================================================
+//== Magic Board ===========================================
que_house_s,83,47,3 script Magic Board#homun_s 4_BOARD3,{
playbgm "26.mp3"; // Everlasting Wanderers
callfunc "F_HomMutateInfo","[Magic Board Posts]";
mes "[Magic Board Posts]";
mes ":: ^0000FFHomunculus^000000 research is";
- mes ":: so much fun.";
+ mes ":: so much fun.";
mes ":: Be an Alchemist";
mes ":: who always enjoys";
mes ":: one's research.";
@@ -990,8 +1008,7 @@ function script F_HomMutateInfo {
return;
}
-// Books
-//============================================================
+//== Books =================================================
que_house_s,13,52,3 script Open Book#01homun_s HIDDEN_NPC,{
switch(rand(1,7)) {
case 1:
@@ -1304,8 +1321,7 @@ que_house_s,16,52,3 script Open Book#02homun_s HIDDEN_NPC,{
}
}
-// Notifiers
-//============================================================
+//== Notifiers =============================================
que_house_s,11,52,3 script #03homun_s HIDDEN_NPC,{
end;
OnInit:
@@ -1325,8 +1341,7 @@ que_house_s,14,52,3 script #04homun_s HIDDEN_NPC,{
end;
}
-// Researcher's Pet
-//============================================================
+//== Researcher's Pet ======================================
que_house_s,24,46,3 script Jonathan#homun_s MER_AMISTR,{
end;
}