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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/seals
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/seals')
-rw-r--r--npc/quests/seals/brisingamen_seal.txt62
-rw-r--r--npc/quests/seals/god_global.txt2
-rw-r--r--npc/quests/seals/god_weapon_creation.txt20
-rw-r--r--npc/quests/seals/megingard_seal.txt32
-rw-r--r--npc/quests/seals/mjolnir_seal.txt12
-rw-r--r--npc/quests/seals/seal_status.txt2
-rw-r--r--npc/quests/seals/sleipnir_seal.txt36
7 files changed, 83 insertions, 83 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index afdaee690..72f4b9ddb 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -19,7 +19,7 @@
//= 1.7 Renewal script update. [Euphy]
//============================================================
-prt_fild08,175,374,3 script Bard#brising 51,{
+prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{
cutin "god_nelluad01",2;
if ($God2 >= $@god_check1 && $God3 < $@god_check2) {
if (god_brising > 49) {
@@ -840,7 +840,7 @@ prt_fild08,175,374,3 script Bard#brising 51,{
end;
}
-yuno_in04,47,113,1 script Studying Scholar#1 749,{
+yuno_in04,47,113,1 script Studying Scholar#1 4_M_ALCHE_B,{
if (checkweight(908,200) == 0) {
mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
close;
@@ -1394,7 +1394,7 @@ yuno_in04,47,113,1 script Studying Scholar#1 749,{
}
}
-prt_church,113,103,1 script Praying Man 798,{
+prt_church,113,103,1 script Praying Man 4_M_NFMAN,{
if ($God2 < $@god_check1) {
mes "[Praying Man]";
mes "Let everyone live a life";
@@ -2080,7 +2080,7 @@ prt_church,113,103,1 script Praying Man 798,{
}
}
-prt_castle,80,52,0 script Personnel Record#book1 111,{
+prt_castle,80,52,0 script Personnel Record#book1 HIDDEN_NPC,{
if ($God2 < $@god_check1) {
mes "[Librarian]";
mes "What are you doing?";
@@ -2263,7 +2263,7 @@ prt_castle,80,52,0 script Personnel Record#book1 111,{
}
//-----------librarian----------------------------------------------------------
-prt_castle,84,51,5 script Librarian#2 105,{
+prt_castle,84,51,5 script Librarian#2 8W_SOLDIER,{
if ($God2 < $@god_check1) {
mes "[Librarian]";
mes "What are you doing here?";
@@ -2437,7 +2437,7 @@ prt_castle,84,51,5 script Librarian#2 105,{
}
-prontera,260,354,4 script Woman#Rosa Ellenen 101,{
+prontera,260,354,4 script Woman#Rosa Ellenen 4W_F_01,{
if ($God2 < $@god_check1){
mes "[Woman]";
mes "Hm?";
@@ -2563,7 +2563,7 @@ prontera,260,354,4 script Woman#Rosa Ellenen 101,{
}
-prontera,262,353,0 script Gravestone 111,{
+prontera,262,353,0 script Gravestone HIDDEN_NPC,{
if ($God2 > $@god_check1) {
if (god_brising > 33) {
mes "Lowen Ellenen";
@@ -2590,7 +2590,7 @@ prontera,262,353,0 script Gravestone 111,{
}
}
-gef_dun01,89,192,0 script #lowentrace 111,3,3,{
+gef_dun01,89,192,0 script #lowentrace HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFIt's just an old,";
mes "dry piece of wood.^000000";
@@ -2713,7 +2713,7 @@ OnTouch:
end;
}
-gef_dun01,203,48,0 script #lowentrace1 111,3,3,{
+gef_dun01,203,48,0 script #lowentrace1 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFIt's just an old,";
mes "dry piece of wood.^000000";
@@ -2845,7 +2845,7 @@ OnTouch:
end;
}
-que_god02,48,55,3 script Lowen Ellenen 745,{
+que_god02,48,55,3 script Lowen Ellenen 4_F_CRU,{
if (god_brising == 30) {
mes "[Lowen Ellenen]";
mes "Can you see me now?";
@@ -2953,7 +2953,7 @@ que_god02,48,55,3 script Lowen Ellenen 745,{
}
}
-que_god02,54,64,4 script Soldier#1_brising 105,1,1,{
+que_god02,54,64,4 script Soldier#1_brising 8W_SOLDIER,1,1,{
if (god_brising == 31) {
mes "[Soldier]";
mes "Have you volunteered for monster subjugation? Would you like to start the mission now?";
@@ -2998,7 +2998,7 @@ OnTouch:
end;
}
-que_god02,55,64,4 script Soldier#2_brising 105,1,1,{
+que_god02,55,64,4 script Soldier#2_brising 8W_SOLDIER,1,1,{
mes "[Soldier]";
mes "Please back away.";
mes "You are not permitted";
@@ -3148,14 +3148,14 @@ OnReset:
end;
}
-que_god02,173,58,4 script #doppelganger1 739,{ end; }
-que_god02,175,55,4 script #doppelganger2 739,{ end; }
-que_god02,175,54,1 script #lowen 745,{ end; }
-que_god02,178,49,1 script #knight1 751,{ end; }
-que_god02,168,53,7 script #knight2 734,{ end; }
-que_god02,167,58,4 script #knight3 752,{ end; }
+que_god02,173,58,4 script #doppelganger1 8_DOPPEL,{ end; }
+que_god02,175,55,4 script #doppelganger2 8_DOPPEL,{ end; }
+que_god02,175,54,1 script #lowen 4_F_CRU,{ end; }
+que_god02,178,49,1 script #knight1 4_M_CRU,{ end; }
+que_god02,168,53,7 script #knight2 4_M_JOB_KNIGHT2,{ end; }
+que_god02,167,58,4 script #knight3 4_M_CRU_OLD,{ end; }
-que_god02,174,49,0 script #lowenone 139,0,0,{
+que_god02,174,49,0 script #lowenone HIDDEN_WARP_NPC,0,0,{
OnTouch:
donpcevent "brisinsold2::OnSold2On";
@@ -3238,9 +3238,9 @@ OnTouch:
end;
}
-que_god02,124,59,7 script #hermite 798,{ end; }
+que_god02,124,59,7 script #hermite 4_M_NFMAN,{ end; }
-que_god02,120,52,0 script #monologue 139,0,0,{
+que_god02,120,52,0 script #monologue HIDDEN_WARP_NPC,0,0,{
OnTouch:
mes "[" + strcharinfo(0) + "]";
@@ -3284,7 +3284,7 @@ OnTouch:
}
-que_god02,21,127,3 script Lowen Ellenen#2 745,{
+que_god02,21,127,3 script Lowen Ellenen#2 4_F_CRU,{
mes "[Lowen Ellenen]";
mes "I was a fool.";
mes "Now I remember Hermite. He must have been the one who rescued me. But when I came to my senses, no one was there.";
@@ -3335,7 +3335,7 @@ que_god02,21,127,3 script Lowen Ellenen#2 745,{
end;
}
-que_god02,178,127,3 script Valkyrie#1 811,{
+que_god02,178,127,3 script Valkyrie#1 4_F_VALKYRIE,{
if (god_brising == 31) {
mes "[Valkyrie]";
@@ -3508,7 +3508,7 @@ que_god02,178,127,3 script Valkyrie#1 811,{
}
}
-xmas,38,105,0 script #brisindwarf1 111,3,3,{
+xmas,38,105,0 script #brisindwarf1 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFA lot of snow";
mes "is heavily piled";
@@ -3682,7 +3682,7 @@ OnTouch:
end;
}
-xmas,36,103,4 script Alfrik#1 826,{
+xmas,36,103,4 script Alfrik#1 4_M_DWARF,{
if (god_brising == 49) {
mes "[Alfrik]";
mes "I've got nothing";
@@ -3975,7 +3975,7 @@ OnInit:
end;
}
-prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
+prt_fild02,185,269,0 script #brisindwarf2 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFIt's just an";
mes "ordinary rock.^000000";
@@ -4149,7 +4149,7 @@ OnTouch:
end;
}
-prt_fild02,185,270,3 script Dvalin#1 826,{
+prt_fild02,185,270,3 script Dvalin#1 4_M_DWARF,{
if (god_brising > 43) {
mes "[Dvalin]";
mes "A human?";
@@ -4272,7 +4272,7 @@ OnInit:
}
-mjolnir_09,85,129,0 script #brisindwarf3 111,3,3,{
+mjolnir_09,85,129,0 script #brisindwarf3 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "^3355FFThe sight of this bubbling stream refreshes you just by looking at it.^000000";
close;
@@ -4343,7 +4343,7 @@ OnTouch:
end;
}
-mjolnir_09,87,129,3 script Berling#1 826,{
+mjolnir_09,87,129,3 script Berling#1 4_M_DWARF,{
if (god_brising > 44) {
mes "[Berling]";
mes "You're the one that's awakened us? Hahaha, perhaps that's a sign we may see Freya again! Hahahaha!";
@@ -4487,7 +4487,7 @@ OnInit:
end;
}
-mjo_dun02,126,36,0 script #brisindwarf4 111,3,3,{
+mjo_dun02,126,36,0 script #brisindwarf4 HIDDEN_NPC,3,3,{
if ($God2 < $@god_check1) {
mes "[" + strcharinfo(0) + "]";
mes "Bah, no way out.";
@@ -4645,7 +4645,7 @@ OnTimer301000:
end;
}
-mjo_dun02,126,34,1 script Grer#1 826,{
+mjo_dun02,126,34,1 script Grer#1 4_M_DWARF,{
if (god_brising > 47) {
mes "[Grer]";
mes "As we promised,";
diff --git a/npc/quests/seals/god_global.txt b/npc/quests/seals/god_global.txt
index 94f6ae0f2..c9daa613e 100644
--- a/npc/quests/seals/god_global.txt
+++ b/npc/quests/seals/god_global.txt
@@ -13,7 +13,7 @@
//= Added GM management function.
//============================================================
-sec_in02,15,170,0 script Golbal var 817,{
+sec_in02,15,170,0 script Golbal var 4_F_CHNDRESS3,{
callfunc "F_GM_NPC";
mes "[Check]";
mes "Please enter the password.";
diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt
index 340b9a7f5..a367de1ad 100644
--- a/npc/quests/seals/god_weapon_creation.txt
+++ b/npc/quests/seals/god_weapon_creation.txt
@@ -14,7 +14,7 @@
//= Added GM management function.
//============================================================
-gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
+gld_dun01,28,85,0 script Grunburti#1::GodDwarf 4_M_DWARF,{
mes "[Dwarf Grunburti]";
mes "A human?!";
mes "This land is full";
@@ -340,11 +340,11 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 826,{
close;
}
}
-gld_dun02,85,84,0 duplicate(GodDwarf) Grunburti#2 826
-gld_dun03,92,105,0 duplicate(GodDwarf) Grunburti#3 826
-gld_dun04,268,230,0 duplicate(GodDwarf) Grunburti#4 826
+gld_dun02,85,84,0 duplicate(GodDwarf) Grunburti#2 4_M_DWARF
+gld_dun03,92,105,0 duplicate(GodDwarf) Grunburti#3 4_M_DWARF
+gld_dun04,268,230,0 duplicate(GodDwarf) Grunburti#4 4_M_DWARF
-que_god01,215,127,0 script #god_hopewarp1 111,{
+que_god01,215,127,0 script #god_hopewarp1 HIDDEN_NPC,{
end;
OnInit:
@@ -363,7 +363,7 @@ OnReset:
end;
}
-que_god01,214,128,0 script #que_godnpc1::GodEntrance 111,{
+que_god01,214,128,0 script #que_godnpc1::GodEntrance HIDDEN_NPC,{
mes "[Entrance Notice]";
mes "Only the most";
mes "worthy of humans";
@@ -371,10 +371,10 @@ que_god01,214,128,0 script #que_godnpc1::GodEntrance 111,{
mes "power of the gods.";
close;
}
-que_god01,215,128,0 duplicate(GodEntrance) #que_godnpc2 111
-que_god01,213,128,0 duplicate(GodEntrance) #que_godnpc3 111
+que_god01,215,128,0 duplicate(GodEntrance) #que_godnpc2 HIDDEN_NPC
+que_god01,213,128,0 duplicate(GodEntrance) #que_godnpc3 HIDDEN_NPC
-que_god01,154,112,4 script Grunburti#god 826,{
+que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
if (($God1 < $@god_check2) || ($God2 < $@god_check2) || ($God3 < $@god_check2) || ($God4 < $@god_check2)){
mes "[Dwarf Grunburti]";
mes "One of the godly";
@@ -822,7 +822,7 @@ que_god01,145,118,0 duplicate(god_failwarp#1) god_failwarp#5 -1,9,9
que_god01,164,118,0 duplicate(god_failwarp#1) god_failwarp#6 -1,9,9
// Original name: "Godly Item Quests Related#god"
-que_god01,293,3,0 script Godly Item Quests#god 90,{
+que_god01,293,3,0 script Godly Item Quests#god 4_F_01,{
callfunc "F_GM_NPC";
mes "[Use in case of emergency]";
mes "Please enter password.";
diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt
index 933afb4b0..4ca899621 100644
--- a/npc/quests/seals/megingard_seal.txt
+++ b/npc/quests/seals/megingard_seal.txt
@@ -22,7 +22,7 @@
//= 2.2 Renewal script update. [Euphy]
//============================================================
-prt_castle,44,151,0 script Rebarev Doug 56,{
+prt_castle,44,151,0 script Rebarev Doug 1_M_KNIGHTMASTER,{
if (checkweight(1301,3) == 0) {
mes "- You are carrying too many items! -";
close;
@@ -536,7 +536,7 @@ prt_castle,44,151,0 script Rebarev Doug 56,{
end;
}
-prt_castle,48,164,0 script Crusader#God 734,{
+prt_castle,48,164,0 script Crusader#God 4_M_JOB_KNIGHT2,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes > 22 && god_eremes < 25) {
mes "[Max Von Shedough]";
@@ -615,7 +615,7 @@ prt_castle,48,164,0 script Crusader#God 734,{
}
}
-prt_in,172,109,0 script A File#megin1 111,{
+prt_in,172,109,0 script A File#megin1 HIDDEN_NPC,{
if (god_eremes == 12) {
mes "^3355FFYou have found";
mes "^660000The 3rd Platoon Records^3355FF!^000000";
@@ -647,7 +647,7 @@ prt_in,172,109,0 script A File#megin1 111,{
}
}
-prt_in,170,109,0 script A File#megin2 111,{
+prt_in,170,109,0 script A File#megin2 HIDDEN_NPC,{
if (god_eremes == 12) {
mes "You have found ^0000FFThe 3rd Platoon Records^000000!";
close;
@@ -679,7 +679,7 @@ prt_in,170,109,0 script A File#megin2 111,{
}
}
-prt_in,168,109,0 script A File#megin3 111,{
+prt_in,168,109,0 script A File#megin3 HIDDEN_NPC,{
if (god_eremes == 12) {
mes "You have found";
mes "^0000FFThe 3rd Platoon Records^000000!";
@@ -712,7 +712,7 @@ prt_in,168,109,0 script A File#megin3 111,{
}
}
-prt_in,169,109,0 script A File#megin4 111,{
+prt_in,169,109,0 script A File#megin4 HIDDEN_NPC,{
if (god_eremes == 12) {
mes "You have found ^0000FFThe 3rd Platoon Records^000000!";
close;
@@ -744,7 +744,7 @@ prt_in,169,109,0 script A File#megin4 111,{
}
}
-prt_in,166,109,0 script A File#megin5 111,{
+prt_in,166,109,0 script A File#megin5 HIDDEN_NPC,{
if (god_eremes == 12) {
mes "You have found";
mes "^0000FFThe 3rd Platoon Records^000000!";
@@ -777,7 +777,7 @@ prt_in,166,109,0 script A File#megin5 111,{
}
}
-prt_in,172,106,0 script Librarian#megin 833,{
+prt_in,172,106,0 script Librarian#megin 4_M_ZONDAOYAJI,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes > 2 && god_eremes < 7) {
mes "[Librarian Jekan]";
@@ -1535,7 +1535,7 @@ prt_in,172,106,0 script Librarian#megin 833,{
close;
}
-geffen_in,109,161,3 script Crusader#God1 751,{
+geffen_in,109,161,3 script Crusader#God1 4_M_CRU,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes > 17 && god_megin_1 < 2) {
mes "[Zan.Huadoku]";
@@ -1789,7 +1789,7 @@ geffen_in,109,161,3 script Crusader#God1 751,{
}
}
-morocc_in,146,179,0 script Employee#megin1 66,{
+morocc_in,146,179,0 script Employee#megin1 1_F_01,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes > 17 && god_megin_2 < 1) {
mes "^3355FFThe Inn Employee";
@@ -1994,7 +1994,7 @@ morocc_in,146,179,0 script Employee#megin1 66,{
}
}
-in_rogue,243,61,0 script Suspicious Man#megin 748,{
+in_rogue,243,61,0 script Suspicious Man#megin 4_M_ALCHE_A,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes == 18) {
mes "[Cuaque Donon]";
@@ -2263,7 +2263,7 @@ in_rogue,243,61,0 script Suspicious Man#megin 748,{
}
}
-alberta,196,146,0 script Crusader#megin2 751,{
+alberta,196,146,0 script Crusader#megin2 4_M_CRU,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes == 18) {
mes "[Jack O]";
@@ -2454,7 +2454,7 @@ alberta,196,146,0 script Crusader#megin2 751,{
}
}
-aldebaran,66,213,0 script Lady#megin 69,{
+aldebaran,66,213,0 script Lady#megin 1_F_04,{
if (checkweight(1301,3) == 0) {
mes "- You are carrying too many items!";
close;
@@ -2703,7 +2703,7 @@ aldebaran,66,213,0 script Lady#megin 69,{
}
}
-cmd_in02,190,94,3 script Man#megin 828,{
+cmd_in02,190,94,3 script Man#megin 4_M_ROGUE,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes == 18) {
mes "[Royal Myst]";
@@ -2907,7 +2907,7 @@ cmd_in02,190,94,3 script Man#megin 828,{
}
}
-jawaii_in,44,110,0 script Security Officer#megin 734,{
+jawaii_in,44,110,0 script Security Officer#megin 4_M_JOB_KNIGHT2,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes == 18) {
mes "[The Nineball]";
@@ -2965,7 +2965,7 @@ jawaii_in,44,110,0 script Security Officer#megin 734,{
}
-niflheim,109,254,0 script Egnigem 796,{
+niflheim,109,254,0 script Egnigem 4_M_NFDEADSWDMAN,{
if ($God1 >= $@god_check1 && $God2 < $@god_check2) {
if (god_eremes > 19 && god_eremes < 25) {
if (god_eremes > 22) {
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt
index d2e7ba1ca..375b47426 100644
--- a/npc/quests/seals/mjolnir_seal.txt
+++ b/npc/quests/seals/mjolnir_seal.txt
@@ -22,7 +22,7 @@
//= 1.9 Renewal script update. [Euphy]
//============================================================
-prontera,124,297,3 script Tialfi 706,{
+prontera,124,297,3 script Tialfi 4_M_KID1,{
if (checkweight(1301,3) == 0) {
mes "- You are carrying too many items! -";
close;
@@ -367,7 +367,7 @@ prontera,124,297,3 script Tialfi 706,{
end;
}
-prt_fild01,196,47,3 script Roskva 703,{
+prt_fild01,196,47,3 script Roskva 4_F_KID2,{
if (god_mjo_0 == 1) {
mes "[Roskva]";
mes "You should know that Dwarven Blacksmiths are extremely offended if you do not speak to them with the utmost respect.";
@@ -420,7 +420,7 @@ prt_fild01,196,47,3 script Roskva 703,{
}
}
-mjolnir_11,149,247,5 script Dwarf Blacksmith#east 826,{
+mjolnir_11,149,247,5 script Dwarf Blacksmith#east 4_M_DWARF,{
if ($God3 < $@god_check1) {
mes "[Austri]";
mes "Something is happening somewhere on this continent. You might not believe me, but I keep getting visions of the Fenrir-Wolf.";
@@ -980,7 +980,7 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 826,{
}
}
-mjolnir_09,209,341,3 script Dwarf Blacksmith#south 826,{
+mjolnir_09,209,341,3 script Dwarf Blacksmith#south 4_M_DWARF,{
if ($God3 < $@god_check1) {
mes "[Sudri]";
mes "I want to compete";
@@ -1847,7 +1847,7 @@ mjolnir_09,209,341,3 script Dwarf Blacksmith#south 826,{
}
}
-mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
+mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{
if ($God3 < $@god_check1) {
mes "[Vestri]";
mes "If you want something, you should earn it through your own efforts.";
@@ -2342,7 +2342,7 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
}
}
-mjolnir_12,18,18,7 script Dwarf Blacksmith#north 826,{
+mjolnir_12,18,18,7 script Dwarf Blacksmith#north 4_M_DWARF,{
if ($God3 < $@god_check1) {
mes "[Nordri]";
mes "What...?";
diff --git a/npc/quests/seals/seal_status.txt b/npc/quests/seals/seal_status.txt
index c9e6515fb..1b15981ab 100644
--- a/npc/quests/seals/seal_status.txt
+++ b/npc/quests/seals/seal_status.txt
@@ -13,7 +13,7 @@
//= 1.3 Renewal script update. [Euphy]
//============================================================
-prontera,113,294,3 script Sign Post#god 837,{
+prontera,113,294,3 script Sign Post#god 2_BULLETIN_BOARD,{
mes "======== God Seal Status ========";
setarray .@seal$[1], "Sleipnir","Megingjard","Brisingamen","Mjolnir";
for(set .@i,1; .@i<=4; set .@i,.@i+1) {
diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt
index 4b4e70f8b..85005a4fd 100644
--- a/npc/quests/seals/sleipnir_seal.txt
+++ b/npc/quests/seals/sleipnir_seal.txt
@@ -14,7 +14,7 @@
//= 1.4 Renewal script update. [Euphy]
//============================================================
-yuno,164,200,4 script Noyee#G 101,{
+yuno,164,200,4 script Noyee#G 4W_F_01,{
if (BaseLevel < 70) {
mes "[Noyee]";
mes "Did you know that there's a difference between the armor you can buy from NPC shops and the kinds you obtain from hunting monsters?";
@@ -59,7 +59,7 @@ yuno,164,200,4 script Noyee#G 101,{
}
}
-que_god01,98,98,4 script Manager#G 69,{
+que_god01,98,98,4 script Manager#G 1_F_04,{
if (checkweight(908,500) == 0) {
mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
close;
@@ -505,7 +505,7 @@ que_god01,98,98,4 script Manager#G 69,{
end;
}
-que_god01,66,125,6 script Researcher#G1 89,{
+que_god01,66,125,6 script Researcher#G1 4_M_ORIENT02,{
if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,11;
@@ -671,7 +671,7 @@ que_god01,66,125,6 script Researcher#G1 89,{
}
}
-que_god01,11,136,6 script Researcher#G2 742,{
+que_god01,11,136,6 script Researcher#G2 2_M_SAGE_B,{
if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,21;
@@ -890,7 +890,7 @@ que_god01,11,136,6 script Researcher#G2 742,{
}
}
-que_god01,55,47,3 script Researcher#G3 803,{
+que_god01,55,47,3 script Researcher#G3 1_F_SIGNZISK,{
if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,31;
@@ -1156,7 +1156,7 @@ que_god01,55,47,3 script Researcher#G3 803,{
}
}
-que_god01,14,47,3 script Researcher#G4 713,{
+que_god01,14,47,3 script Researcher#G4 4_M_06,{
if ($God1 < $@god_check2) {
if (god_sl_1 == 2) {
set god_sl_1,41;
@@ -1262,7 +1262,7 @@ que_god01,14,47,3 script Researcher#G4 713,{
}
}
-que_god01,20,48,0 script Slab#G 111,{
+que_god01,20,48,0 script Slab#G HIDDEN_NPC,{
if ($God1 < $@god_check2) {
if ((god_sl_1 == 41) || (god_sl_1 == 12) || (god_sl_1 == 23) || (god_sl_1 == 34)) {
if ((god_sl_2 == 1) || (god_sl_2 == 2)) {
@@ -1408,7 +1408,7 @@ que_god01,20,48,0 script Slab#G 111,{
}
}
-payon,79,171,4 script Friar#G5 95,{
+payon,79,171,4 script Friar#G5 4_F_SISTER,{
if ($God1 < $@god_check2) {
if ((god_sl_1 == 21) || (god_sl_1 == 32) || (god_sl_1 == 43) || (god_sl_1 == 14)) {
if ((god_sl_2 == 1) || (god_sl_2 == 3)) {
@@ -1818,7 +1818,7 @@ payon,79,171,4 script Friar#G5 95,{
}
}
-que_god01,84,95,0 script Switch#God0 111,{
+que_god01,84,95,0 script Switch#God0 HIDDEN_NPC,{
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
next;
@@ -1834,7 +1834,7 @@ que_god01,84,95,0 script Switch#God0 111,{
}
}
-que_god01,84,92,0 script god_sl_w0 45,1,1,{
+que_god01,84,92,0 script god_sl_w0 WARPNPC,1,1,{
OnTouch:
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
@@ -1848,7 +1848,7 @@ OnTouch:
}
}
-que_god01,49,97,0 script Switch#God1 111,{
+que_god01,49,97,0 script Switch#God1 HIDDEN_NPC,{
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
next;
@@ -1861,7 +1861,7 @@ que_god01,49,97,0 script Switch#God1 111,{
}
}
-que_god01,46,97,0 script god_sl_w1 45,1,1,{
+que_god01,46,97,0 script god_sl_w1 WARPNPC,1,1,{
OnTouch:
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
@@ -1875,7 +1875,7 @@ OnTouch:
}
}
-que_god01,19,97,0 script Switch#God2 111,{
+que_god01,19,97,0 script Switch#God2 HIDDEN_NPC,{
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
next;
@@ -1888,7 +1888,7 @@ que_god01,19,97,0 script Switch#God2 111,{
}
}
-que_god01,16,97,0 script god_sl_w2 45,1,1,{
+que_god01,16,97,0 script god_sl_w2 WARPNPC,1,1,{
OnTouch:
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
@@ -1902,7 +1902,7 @@ OnTouch:
}
}
-que_god01,14,80,0 script Switch#God3 111,{
+que_god01,14,80,0 script Switch#God3 HIDDEN_NPC,{
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
next;
@@ -1915,7 +1915,7 @@ que_god01,14,80,0 script Switch#God3 111,{
}
}
-que_god01,17,80,0 script god_sl_w3 45,1,1,{
+que_god01,17,80,0 script god_sl_w3 WARPNPC,1,1,{
OnTouch:
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
@@ -1929,7 +1929,7 @@ OnTouch:
}
}
-que_god01,44,80,0 script Switch#God4 111,{
+que_god01,44,80,0 script Switch#God4 HIDDEN_NPC,{
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
next;
@@ -1942,7 +1942,7 @@ que_god01,44,80,0 script Switch#God4 111,{
}
}
-que_god01,47,80,0 script god_sl_w4 45,1,1,{
+que_god01,47,80,0 script god_sl_w4 WARPNPC,1,1,{
OnTouch:
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";