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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-02 01:55:34 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-02 01:55:34 +0000 |
commit | 0f5b174e6eff3a187fd0d10bc1f225a2907f9e49 (patch) | |
tree | b490bc4ffbd2a54dfc48b523319b2596044bd0ac /npc/quests/eden/91-99.txt | |
parent | 191533616a39194414eea86bc6d11b75c70454cf (diff) | |
download | hercules-0f5b174e6eff3a187fd0d10bc1f225a2907f9e49.tar.gz hercules-0f5b174e6eff3a187fd0d10bc1f225a2907f9e49.tar.bz2 hercules-0f5b174e6eff3a187fd0d10bc1f225a2907f9e49.tar.xz hercules-0f5b174e6eff3a187fd0d10bc1f225a2907f9e49.zip |
- Added Instructor Ur to Eden Quest Quests. bugreport:5742
- Added Mission Boards 86-90 and 91-99 to Eden Group. bugreport:5742
- Updated quest_db.txt to match the new Quests in the new Eden Group Quests.
* Special thanks to Chilly for providing the base of the scripts! <3
- Updated Rune Knight Job change Quest for the last time to finally work as official as possible.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16213 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/eden/91-99.txt')
-rw-r--r-- | npc/quests/eden/91-99.txt | 420 |
1 files changed, 420 insertions, 0 deletions
diff --git a/npc/quests/eden/91-99.txt b/npc/quests/eden/91-99.txt new file mode 100644 index 000000000..bbca2d284 --- /dev/null +++ b/npc/quests/eden/91-99.txt @@ -0,0 +1,420 @@ +//===== rAthena Script =======================================
+// Eden Group Quests - Mission [91 - 99]
+//===== By: ==================================================
+//= Chilly
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Repetable Quests for Players between Baselevel 90 - 100 .
+//===== Additional Comments: =================================
+//= 1.0 First Version. [Chilly]
+//= 1.1 Some little improvements here and there. [Masao]
+//============================================================
+
+moc_para01,48,177,3 script Mission [91 - 99] 857,{
+ if (countitem(6219) < 1) {
+ mes "- Only members of the -";
+ mes "- Eden Group can read -";
+ mes "- this bulletin board. -";
+ close;
+ }
+ if (BaseLevel < 91 || BaseLevel > 99) {
+ mes "- This missions can only be -";
+ mes "- read by those who are -";
+ mes "- of the correct level. -";
+ mes "- There might be another -";
+ mes "- board somewhere for -";
+ mes "- my level. -";
+ close;
+ }
+ mes "- Many hunting missions -";
+ mes "- are on the bulletin board. -";
+ next;
+ switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) {
+ case 1:
+ switch(select("Solider:Freezer:Heater")) {
+ case 1:
+ if (checkquest(4181,HUNTING) == 2) {
+ mes "You hunted all 30 Solider.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4181;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4181) == -1) {
+ setquest 4181;
+ mes "Please hunt 30 Solider and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Solider yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4182,HUNTING) == 2) {
+ mes "You hunted all 30 Freezer.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4182;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4182) == -1) {
+ setquest 4182;
+ mes "Please hunt 30 Freezer and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Freezer yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4183,HUNTING) == 2) {
+ mes "You hunted all 30 Heater.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4183;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4183) == -1) {
+ setquest 4183;
+ mes "Please hunt 30 Heater and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Heater yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 2:
+ switch(select("Injustice:Rybio:Dark Priest")) {
+ case 1:
+ if (checkquest(4184,HUNTING) == 2) {
+ mes "You hunted all 30 Injustice.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4184;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4184) == -1) {
+ setquest 4184;
+ mes "Please hunt 30 Injustice and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Injustice yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4185,HUNTING) == 2) {
+ mes "You hunted all 30 Rybio.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4185;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4185) == -1) {
+ setquest 4185;
+ mes "Please hunt 30 Rybio and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Rybio yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4186,HUNTING) == 2) {
+ mes "You hunted all 30 Dark Priest.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4186;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4186) == -1) {
+ setquest 4186;
+ mes "Please hunt 30 Dark Priest and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Dark Priest yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 3:
+ switch(select("Stapo:Roween:Siroma")) {
+ case 1:
+ if (checkquest(4187,HUNTING) == 2) {
+ mes "You hunted all 30 Stapo.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4187;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4187) == -1) {
+ setquest 4187;
+ mes "Please hunt 30 Stapo and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Stapo yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4188,HUNTING) == 2) {
+ mes "You hunted all 30 Roween.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4188;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4188) == -1) {
+ setquest 4188;
+ mes "Please hunt 30 Roween and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Roween yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4189,HUNTING) == 2) {
+ mes "You hunted all 30 Siroma.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4189;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4189) == -1) {
+ setquest 4189;
+ mes "Please hunt 30 Siroma and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Siroma yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 4:
+ switch(select("Shinobi:Evil Nymph")) {
+ case 1:
+ if (checkquest(4190,HUNTING) == 2) {
+ mes "You hunted all 30 Shinobi.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4190;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4190) == -1) {
+ setquest 4190;
+ mes "Please hunt 30 Shinobi and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Shinobi yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4191,HUNTING) == 2) {
+ mes "You hunted all 30 Evil Nymph.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4191;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4191) == -1) {
+ setquest 4191;
+ mes "Please hunt 30 Evil Nymph and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Evil Nymph yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 5:
+ switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) {
+ case 1:
+ if (checkquest(4192,HUNTING) == 2) {
+ mes "You hunted all 30 Deviruchi.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4192;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4192) == -1) {
+ setquest 4192;
+ mes "Please hunt 30 Deviruchi and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Deviruchi yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4193,HUNTING) == 2) {
+ mes "You hunted all 30 Mineral.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4193;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4193) == -1) {
+ setquest 4193;
+ mes "Please hunt 30 Mineral and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Mineral yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4194,HUNTING) == 2) {
+ mes "You hunted all 30 Kaho.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4194;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4194) == -1) {
+ setquest 4194;
+ mes "Please hunt 30 Kaho and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Kaho yet...";
+ mes "Will you check again?";
+ close;
+ case 4:
+ if (checkquest(4195,HUNTING) == 2) {
+ mes "You hunted all 30 Neraid.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4195;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4195) == -1) {
+ setquest 4195;
+ mes "Please hunt 30 Neraid and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Neraid yet...";
+ mes "Will you check again?";
+ close;
+ case 5:
+ if (checkquest(4196,HUNTING) == 2) {
+ mes "You hunted all 30 Disguise.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4196;
+ getexp 94000,94000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4196) == -1) {
+ setquest 4196;
+ mes "Please hunt 30 Disguise and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Disguise yet...";
+ mes "Will you check again?";
+ close;
+ }
+ }
+}
\ No newline at end of file |