summaryrefslogtreecommitdiff
path: root/npc/quests/collection/quest_frilldora.txt
diff options
context:
space:
mode:
authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-12 03:13:11 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-12 03:13:11 +0000
commita3389f9f6b6afec1d0b9563fd5b17ec9b0664af6 (patch)
treea50b795b701debc742d3d8835065b5f2adb9524d /npc/quests/collection/quest_frilldora.txt
parentc5d8bdf9c1af99140472f4184360c031beb68a67 (diff)
downloadhercules-a3389f9f6b6afec1d0b9563fd5b17ec9b0664af6.tar.gz
hercules-a3389f9f6b6afec1d0b9563fd5b17ec9b0664af6.tar.bz2
hercules-a3389f9f6b6afec1d0b9563fd5b17ec9b0664af6.tar.xz
hercules-a3389f9f6b6afec1d0b9563fd5b17ec9b0664af6.zip
* Implemented repeatable EXP quests (with kill count and item gathering options) removed iRO_Exp.txt.
* Fixed missing slot on Power_of_Thor. (bugreport:4168) * Fixed size for HELL_APOCALIPS and ZUKADAM. (bugreport:4293) * Fixed mob modes on ANCIENT_TREE and RYNCHO. (bugreport:4294) * Fixed HP and INT bonuses on the Kronos staff. (bugreport:4297) * Fixed equip location and more on the Ruber sword. (bugreport:4298) * Fixed typo in the Icecream_Hat giving the wrong skill. (bugreport:4299) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14339 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/collection/quest_frilldora.txt')
-rw-r--r--npc/quests/collection/quest_frilldora.txt240
1 files changed, 240 insertions, 0 deletions
diff --git a/npc/quests/collection/quest_frilldora.txt b/npc/quests/collection/quest_frilldora.txt
new file mode 100644
index 000000000..1d9b0700c
--- /dev/null
+++ b/npc/quests/collection/quest_frilldora.txt
@@ -0,0 +1,240 @@
+//===== eAthena Script =======================================
+//= iRO Repeatable EXP Quests.
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Added Monster Killing quests.
+//= Repeatable EXP Quest (Frills)
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+moc_fild17,66,273,5 script Lemly#Frilldora_Hunt 725,{
+ if (checkquest(60134) != -1) {
+ if (checkquest(60134,HUNTING) != 2 ) {
+ mes "[Lemly]";
+ mes "Have you finished hunting the 50 Frilldora?";
+ next;
+ switch(select("Yes:No:I want to quit")) {
+ case 1:
+ mes "[Lemly]";
+ mes "Hmm, I don't think you've hunted 50 yet...";
+ close;
+ case 2:
+ mes "[Lemly]";
+ mes "Remember, I need help hunting Frilldora so go and hunt 50 of them.";
+ close;
+ case 3:
+ mes "[Lemly]";
+ mes "Are you sure that you want to stop hunting?";
+ mes "Any progress that you've made will be erased";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Lemly]";
+ mes "Ok then, well come back here if you change your mind.";
+ erasequest 60134;
+ close;
+ case 2:
+ mes "[Lemly]";
+ mes "Please kill 50 Frilldora.";
+ close;
+ }
+ }
+ }
+ else {
+ mes "[Lemly]";
+ mes "Amazing, you did that with speed.";
+ getexp 30000,23000;
+ erasequest 60134;
+ close;
+ }
+ }
+ if (checkquest(60135) != -1) {
+ if (checkquest(60135,HUNTING) != 2 ) {
+ mes "[Lemly]";
+ mes "Have you finished hunting the 50 Frilldora?";
+ next;
+ switch(select("Yes:No:I want to quit")) {
+ case 1:
+ mes "[Lemly]";
+ mes "Hmm, I don't think you've hunted 100 yet...";
+ close;
+ case 2:
+ mes "[Lemly]";
+ mes "Remember, I need help hunting Frilldora so go and hunt 100 of them.";
+ close;
+ case 3:
+ mes "[Lemly]";
+ mes "Are you sure that you want to stop hunting?";
+ mes "Any progress that you've made will be erased";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Lemly]";
+ mes "Ok then, well come back here if you change your mind.";
+ erasequest 60135;
+ close;
+ case 2:
+ mes "[Lemly]";
+ mes "Please kill 100 Frilldora.";
+ close;
+ }
+ }
+ }
+ else {
+ mes "[Lemly]";
+ mes "Amazing, you did that with speed.";
+ getexp 30000,23000;
+ getexp 30000,23000;
+ erasequest 60135;
+ close;
+ }
+ }
+ if (checkquest(60136) != -1) {
+ if (checkquest(60136,HUNTING) != 2 ) {
+ mes "[Lemly]";
+ mes "Have you finished hunting the 150 Frilldora?";
+ next;
+ switch(select("Yes:No:I want to quit")) {
+ case 1:
+ mes "[Lemly]";
+ mes "Hmm, I don't think you've hunted 150 yet...";
+ close;
+ case 2:
+ mes "[Lemly]";
+ mes "Remember, I need help hunting Frilldora so go and hunt 150 of them.";
+ close;
+ case 3:
+ mes "[Lemly]";
+ mes "Are you sure that you want to stop hunting?";
+ mes "Any progress that you've made will be erased";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Lemly]";
+ mes "Ok then, well come back here if you change your mind.";
+ erasequest 60136;
+ close;
+ case 2:
+ mes "[Lemly]";
+ mes "Please kill 150 Frilldora.";
+ close;
+ }
+ }
+ }
+ else {
+ mes "[Lemly]";
+ mes "Amazing, you did that with speed.";
+ getexp 30000,23000;
+ getexp 30000,23000;
+ getexp 30000,23000;
+ erasequest 60136;
+ close;
+ }
+ }
+ //for minimum level
+ if (BaseLevel > 29) {
+ //for maximum level
+ if (BaseLevel < 66) {
+ mes "[Lemly]";
+ mes "Hey there cutie!";
+ next;
+ mes "[Lemly]";
+ mes "Think you could take some time to give me a hand?";
+ next;
+ switch(select("Sure:No")) {
+ case 1:
+ mes "[Lemly]";
+ mes "I am looking for lizard ^FF0000Frills^000000.";
+ next;
+ mes "[Lemly]";
+ mes "The lizards around here have a natural stealth, a property that the Assassin's Guild wants to study.";
+ next;
+ switch(select("Gather Items:Hunt Frilldora:Cancel")) {
+ case 1:
+ // Item turn in
+ switch(select("I have some Frills:What did you need?")) {
+ case 1:
+ if (countitem(1012) > 24) {
+ mes "[Lemly]";
+ mes "Hey, thank you.";
+ mes "These are pretty icky though.";
+ delitem 1012,25; //Lizard_Scruff
+ getexp 30000,23000;
+ close;
+ }
+ else {
+ mes "[Lemly]";
+ mes "Sigh,";
+ mes "Please, don't waste my time.";
+ next;
+ mes "[Lemly]";
+ mes "I need ^FF000025 Frills^000000 for the Assassin's Guild.";
+ close;
+ }
+ case 2:
+ mes "[Lemly]";
+ mes "I need ^FF000025 Frills^000000 for the Assassin's Guild.";
+ close;
+ }
+ case 2:
+ // Kill Count Quest
+ mes "[Lemly]";
+ mes "Ah, ok I think you can help me out by hunting some Frilldora.";
+ mes "How many would you like to hunt?";
+ next;
+ switch(select("50 Frilldora:100 Frilldora:150 Frilldora")) {
+ case 1:
+ mes "[Lemly]";
+ mes "Come back when you've finished your task and I will give you a small reward.";
+ setquest 60134;
+ close;
+ case 2:
+ mes "[Lemly]";
+ mes "Come back when you've finished your task and I will give you a small reward.";
+ setquest 60135;
+ close;
+ case 3:
+ mes "[Lemly]";
+ mes "Come back when you've finished your task and I will give you a small reward.";
+ setquest 60136;
+ close;
+ }
+ case 3:
+ mes "[Lemly]";
+ mes "If you change your mind, please come back.";
+ close;
+ }
+ case 2:
+ mes "[Lemly]";
+ mes "If you change your mind, please come back.";
+ close;
+ }
+ }
+ else {
+ mes "[Lemly]";
+ mes "Hey there.";
+ next;
+ mes "[Lemly]";
+ mes "These lizards are gross.";
+ next;
+ mes "[Lemly]";
+ mes "I can't believe I am stuck doing this.";
+ close;
+ }
+ }
+ else {
+ mes "[Lemly]";
+ mes "What are you doing here?";
+ mes "The desert will kill you here!";
+ close;
+ }
+}
+
+