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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-16 15:35:50 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-16 15:35:50 +0000 |
commit | e86350cac7c62c5fd4868f9e3b0a088ff8645d43 (patch) | |
tree | 0f3b402f5573287a5f6f380f65c362dc9c847033 /npc/pre-re/merchants/3rd_trader.txt | |
parent | b773ff2c33884e924a34221a49af38bca1d185a4 (diff) | |
download | hercules-e86350cac7c62c5fd4868f9e3b0a088ff8645d43.tar.gz hercules-e86350cac7c62c5fd4868f9e3b0a088ff8645d43.tar.bz2 hercules-e86350cac7c62c5fd4868f9e3b0a088ff8645d43.tar.xz hercules-e86350cac7c62c5fd4868f9e3b0a088ff8645d43.zip |
Forgot to remove the scripts in last commit, sorry.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16431 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/merchants/3rd_trader.txt')
-rw-r--r-- | npc/pre-re/merchants/3rd_trader.txt | 524 |
1 files changed, 0 insertions, 524 deletions
diff --git a/npc/pre-re/merchants/3rd_trader.txt b/npc/pre-re/merchants/3rd_trader.txt deleted file mode 100644 index 908bc7ad6..000000000 --- a/npc/pre-re/merchants/3rd_trader.txt +++ /dev/null @@ -1,524 +0,0 @@ -//===== rAthena Script ======================================= -//= 3rd Item Seller -//===== By: ================================================== -//= Masao -//= Mercurial -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Sells some 3rd Job related Items. -//===== Additional Comments: ================================= -//= v1.1 Optimized Poison Herb Salesman NPC -//= v1.0 First Version. -//============================================================ - - -job3_guil01,79,96,3 script Poison Herb Salesman::PHS 877,{ - - // We are unsure about agis script command equivalent please refer to 3rd_trader.sc line 3 - //if( (countitem(1201)>=30000) || checkweight() ) - - for(set .x,0; .x<getarraysize(.herbs); set .x,.x+1) - { - if(!checkweight(.herbs[.x],.maxHerbs)) - { - mes "- Wait a minute !! -"; - mes "- Currently you're carrying -"; - mes "- too many items with you. -"; - mes "- Please try again -"; - mes "- after you loose some weight. -"; - close; - } - } - - mes .npcName$; - mes "I am the professional"; - mes "poison herb seller."; - mes "Which one do you want?"; - mes "They cost "+.herbCost[0]+" zeny each!"; - set .herbType,select("Nerium:Rantana:Makulata:Seratum:Scopolia:Amoena:Poison Kit")-1; - next; - if(.herbType==(getarraysize(.herbs)-1)) - { - mes .npcName$; - mes "You can only buy"; - mes "1 Poison Kit and it costs "+.herbCost[(getarraysize(.herbs)-1)]+" zeny."; - mes "Will you buy it?"; - - switch(select("Yes, I will.:No, I won't.")) - { - case 1: - if(Zeny < .poisHerbCost) - { - next; - mes .npcName$; - mes "Please check the money you have."; - mes "It doesn't seem like you have enough money."; - close; - } - else - { - set Zeny,Zeny-.poisHerbCost; - getitem .herbs[getarraysize(.herbs)-1],1; - next; - mes .npcName$; - mes "Thank you. See you~!"; - close; - } - break; - case 2: - next; - mes "[Poison Herb Salesman]"; - mes "Well, I see. See you~!"; - close; - break; - } - } - else - { - mes .npcName$; - mes "How many do you want? You can"; - mes "only buy a maximum of "+.maxHerbs+" ea"; - mes "and if you want to cancel, enter '0'."; - input .herbsCount; - if(.herbsCount<=0) // check if player canceled herb purchase - { - next; - mes .npcName$; - mes "You've cancelled the trade."; - close; - } - else if(.herbsCount>.maxHerbs) // checks if herbs count exceeds maxHerbs limit - { - next; - mes .npcName$; - mes "Please check the maximum"; - mes "amount and then try again."; - close; - } - else if(.herbsCount+countitem(.herbs[.herbType]) > .maxItemStack) // Check item stack according to Aegis script - { - mes "- Wait a minute !! -"; - mes "- Currently you're carrying -"; - mes "- too many items with you. -"; - mes "- Please try again -"; - mes "- after you loose some weight. -"; - close; - } - else - { - if(Zeny<(.herbsCount*.herbCost)) // Check if Zeny is enough - { - next; - mes .npcName$; - mes "Please check the money you have."; - mes "It doesn't seem like you have enough money."; - close; - } - else // all requirements are met give the item - { - set Zeny,Zeny-(.herbsCount*.herbCost); - getitem .herbs[.herbType],.herbsCount; - next; - mes .npcName$; - mes "Thank you. See you~!"; - close; - } - } - } -OnInit: -// Initialize Item Id's on script engine Init Event - set .npcName$,"[Poison Herb Salesman]"; - setarray .herbs[0],7932,7933,7934,7935,7936,7937,7931; - setarray .herbCost[0],4000,4000,4000,4000,4000,4000,5000; - set .maxHerbs,2000; - set .poisHerbCost,5000; - set .maxItemStack,30000; -} - - -job3_rune01,90,62,3 script Rune Salesman::runesale 853,{ - - if(checkweight(1201,1) == 0 || MaxWeight - Weight < 20000) - { - mes "- Wait a minute !! -"; - mes "- Currently you're carrying -"; - mes "- too many items with you. -"; - mes "- Please try again -"; - mes "- after you loose some weight. -"; - close; - } - - mes "[Rune Salesman]"; - mes "Hey, do you need Runes?!"; - mes "I sell all kinds of Rune Stones!"; - mes "What kind of Rune do you want?"; - next; - switch(select("Buy high-quality Rune Stones.:Buy ordinary Rune Stones.")) - { - case 1: - mes "[Rune Salesman]"; - mes "High-quality Runes!"; - mes "They cost 2,500 zeny each!"; - mes "Tell me how many you want to buy"; - mes "and remember, you can only"; - mes "buy a maximum amount of 2000 ea!"; - next; - input .@amount; - if(.@amount == 0) - { - mes "[Rune Salesman]"; - mes "You're not buying? Go away!"; - close; - } - else if(.@amount > 2000) - { - mes "[Rune Salesman]"; - mes "Please check the maximum"; - mes "amount and then come back to me again!"; - close; - } - else if(Zeny < .@amount * 2500) - { - mes "[Rune Salesman]"; - mes "Money! Money!"; - mes "You are short of money!"; - mes "Check the amount of money you have!!"; - close; - } - set .@checkweight,.@amount * 100; - if (MaxWeight < .@checkweight) - { - mes "[Rune Salesman]"; - mes "You're not able to carry it, so why are you trying to buy it?!"; - close; - } - set Zeny,Zeny - .@amount * 2500; - getitem 12734,.@amount; - mes "[Rune Salesman]"; - mes "You can buy more again."; - mes "So, see you later."; - close; - case 2: - mes "[Rune Salesman]"; - mes "Ordinary Rune Stones?"; - mes "They cost 1,000 zeny each!"; - mes "Tell me how many you want to buy"; - mes "and remember, you can only"; - mes "buy a maximum amount of 2000 ea!"; - next; - input .@amount; - if(.@amount == 0) - { - mes "[Rune Salesman]"; - mes "You're not buying? Go away!"; - close; - } - else if(.@amount > 2000) - { - mes "[Rune Salesman]"; - mes "Please check the maximum"; - mes "amount and then come back to me again!"; - close; - } - else if(Zeny < .@amount * 1000) - { - mes "[Rune Salesman]"; - mes "Money! Money!"; - mes "You are short of money!"; - mes "Check the amount of money you have!!"; - close; - } - set .@checkweight,.@amount * 100; - if (MaxWeight < .@checkweight) - { - mes "[Rune Salesman]"; - mes "You're not able to carry it, so why are you trying to buy it?!"; - close; - } - set Zeny,Zeny - .@amount * 1000; - getitem 12737,.@amount; - mes "[Rune Salesman]"; - mes "You can buy more again."; - mes "So, see you later."; - close; - } -} - -job3_guil01,91,93,3 script Rare Herb Collector 49,{ - - if(checkweight(1201,1) == 0 || MaxWeight - Weight < 20000) - { - mes "- Wait a minute !! -"; - mes "- Currently you're carrying -"; - mes "- too many items with you. -"; - mes "- Please try again -"; - mes "- after you loose some weight. -"; - close; - } - - if (Class == 4059 || Class == 4065) - { - mes "[Rare Poison Herb Collector]"; - mes "I wander around the world and collect rare poison herbs. Recently, I am dealing in the herb called Izidor. If you are interested, you can buy them."; - next; - switch(select("How can I buy them?:Exchange it with Animal Blood:Exchange it with a Bitter Herb:Exchange it with a Deadly Noxious Herb:Exchange it with a Frozen Rose:Exchange it with Ment:Exchange it with Hinalle")) - { - case 1: - mes "[Rare Poison Herb Collector]"; - mes "You can buy any of those items for 10,000 zeny: Animal Blood, Bitter Herb, Deadly Noxious Herb, Frozen Rose, Ment or Hinalle. "; - next; - mes "[Rare Poison Herb Collector]"; - mes "Why I ask for money? That is just to pay a little respect to a collector like me. Ha ha ha..."; - close; - case 2: - if ((countitem(702) > 0) && (Zeny > 9999)) - { - mes "[Rare Poison Herb Collector]"; - mes "Thank you. I've received your payment."; - delitem 702,1; - set Zeny,Zeny - 10000; - getitem 709,1; - close; - } - mes "[Rare Poison Herb Collector]"; - mes "Hey, try again after you've prepared all the requirements for the exchange."; - close; - case 3: - if ((countitem(621) > 0) && (Zeny > 9999)) - { - mes "[Rare Poison Herb Collector]"; - mes "Thank you. I've received your payment."; - delitem 621,1; - set Zeny,Zeny - 10000; - getitem 709,1; - close; - } - mes "[Rare Poison Herb Collector]"; - mes "Hey, try again after you've prepared all the requirements for the exchange."; - close; - case 4: - if ((countitem(631) > 0) && (Zeny > 9999)) - { - mes "[Rare Poison Herb Collector]"; - mes "Thank you. I've received your payment."; - delitem 631,1; - set Zeny,Zeny - 10000; - getitem 709,1; - close; - } - mes "[Rare Poison Herb Collector]"; - mes "Hey, try again after you've prepared all the requirements for the exchange."; - close; - case 5: - if ((countitem(749) > 0) && (Zeny > 9999)) - { - mes "[Rare Poison Herb Collector]"; - mes "Thank you. I've received your payment."; - delitem 749,1; - set Zeny,Zeny - 10000; - getitem 709,1; - close; - } - mes "[Rare Poison Herb Collector]"; - mes "Hey, try again after you've prepared all the requirements for the exchange."; - close; - case 6: - if ((countitem(605) > 0) && (Zeny > 9999)) - { - mes "[Rare Poison Herb Collector]"; - mes "Thank you. I've received your payment."; - delitem 605,1; - set Zeny,Zeny - 10000; - getitem 709,1; - close; - } - mes "[Rare Poison Herb Collector]"; - mes "Hey, try again after you've prepared all the requirements for the exchange."; - close; - case 7: - if ((countitem(703) > 0) && (Zeny > 9999)) - { - mes "[Rare Poison Herb Collector]"; - mes "Thank you. I've received your payment."; - delitem 703,1; - set Zeny,Zeny - 10000; - getitem 709,1; - close; - } - mes "[Rare Poison Herb Collector]"; - mes "Hey, try again after you've prepared all the requirements for the exchange."; - close; - } - } - mes "[Rare Poison Herb Collector]"; - mes "I wander around the world and collect rare poison herbs. But I don't feel like selling my herbs to a person like you... ha ha ha..."; - close; -} - -gef_tower,105,172,5 script Point Salesman#Sorcerer::pss 700,{ - - if(checkweight(1201,1) == 0 || MaxWeight - Weight < 20000) - { - mes "- Wait a minute !! -"; - mes "- Currently you're carrying -"; - mes "- too many items with you. -"; - mes "- Please try again -"; - mes "- after you loose some weight. -"; - close; - } - - mes "[Point Salesman]"; - mes "Hello. I'm selling a catalyst that are called ^FF0000Points^000000 for Sorcerers. What would you like?"; - next; - switch(select("Scarlet Points - 200z:Lime Green Points - 200z:Indigo Points - 200z:Yellow Wish Points - 200z:Cancel")) - { - case 1: - mes "[Point Salesman]"; - mes "You have chosen Scarlet Points."; - mes "How many do you want?"; - mes "If you want to cancel, enter 0."; - next; - input .@amount; - if (.@amount == 0) - { - mes "[Point Salesman]"; - mes "You've cancelled the trade."; - close; - } - set .@po_weight,.@amount * 10; - set .@tt_weight,MaxWeight - .@po_weight; - set .@po_money,.@amount * 200; - if (.@tt_weight > 0) - { - if (Zeny >= .@po_money) - { - set Zeny,Zeny - .@po_money; - getitem 6360,.@amount; - mes "[Point Salesman]"; - mes "Thank you very much. See you~!"; - close; - } - mes "[Point Salesman]"; - mes "You don't seem to have enough money."; - close; - } - mes "[Point Salesman]"; - mes "You don't have enough space in your inventory to buy this amount."; - close; - case 2: - mes "[Point Salesman]"; - mes "You have chosen Lime Green Points."; - mes "How many do you want?"; - mes "If you want to cancel, enter 0."; - next; - input .@amount; - if (.@amount == 0) - { - mes "[Point Salesman]"; - mes "You've cancelled the trade."; - close; - } - set .@po_weight,.@amount * 10; - set .@tt_weight,MaxWeight - .@po_weight; - set .@po_money,.@amount * 200; - if (.@tt_weight > 0) - { - if (Zeny >= .@po_money) - { - set Zeny,Zeny - .@po_money; - getitem 6363,.@amount; - mes "[Point Salesman]"; - mes "Thank you very much. See you~!"; - close; - } - mes "[Point Salesman]"; - mes "You don't seem to have enough money."; - close; - } - mes "[Point Salesman]"; - mes "You don't have enough space in your inventory to buy this amount."; - close; - case 3: - mes "[Point Salesman]"; - mes "You have chosen Indigo Points."; - mes "How many do you want?"; - mes "If you want to cancel, enter 0."; - next; - input .@amount; - if (.@amount == 0) - { - mes "[Point Salesman]"; - mes "You've cancelled the trade."; - close; - } - set .@po_weight,.@amount * 10; - set .@tt_weight,MaxWeight - .@po_weight; - set .@po_money,.@amount * 200; - if (.@tt_weight > 0) - { - if (Zeny >= .@po_money) - { - set Zeny,Zeny - .@po_money; - getitem 6361,.@amount; - mes "[Point Salesman]"; - mes "Thank you very much. See you~!"; - close; - } - mes "[Point Salesman]"; - mes "You don't seem to have enough money."; - close; - } - mes "[Point Salesman]"; - mes "You don't have enough space in your inventory to buy this amount."; - close; - case 4: - mes "[Point Salesman]"; - mes "You have chosen Yellow Wish Points."; - mes "How many do you want?"; - mes "If you want to cancel, enter 0."; - next; - input .@amount; - if (.@amount == 0) - { - mes "[Point Salesman]"; - mes "You've cancelled the trade."; - close; - } - set .@po_weight,.@amount * 10; - set .@tt_weight,MaxWeight - .@po_weight; - set .@po_money,.@amount * 200; - if (.@tt_weight > 0) - { - if (Zeny >= .@po_money) - { - set Zeny,Zeny - .@po_money; - getitem 6362,.@amount; - mes "[Point Salesman]"; - mes "Thank you very much. See you~!"; - close; - } - mes "[Point Salesman]"; - mes "You don't seem to have enough money."; - close; - } - mes "[Point Salesman]"; - mes "You don't have enough space in your inventory to buy this amount."; - close; - case 5: - mes "[Point Salesman]"; - mes "You can't find the stuff you need?"; - close; - } -} - - -morocc,190,96,4 duplicate(PHS) Poison Herb Salesman#moc 877 -lhz_in02,16,205,4 duplicate(PHS) Poison Herb Salesman#lhz 877 -prontera,168,228,3 duplicate(runesale) Rune Salesman#1 853 -comodo,241,103,6 duplicate(pss) Point Salesman#1 700 -alberta,105,52,7 duplicate(pss) Point Salesman#2 700 -veins,202,128,6 duplicate(pss) Point Salesman#3 700
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