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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/merchants/novice_exchange.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/novice_exchange.txt')
-rw-r--r-- | npc/merchants/novice_exchange.txt | 316 |
1 files changed, 158 insertions, 158 deletions
diff --git a/npc/merchants/novice_exchange.txt b/npc/merchants/novice_exchange.txt index 6c2dda72b..a0e6535b2 100644 --- a/npc/merchants/novice_exchange.txt +++ b/npc/merchants/novice_exchange.txt @@ -1,159 +1,159 @@ -//===== eAthena Script ========================================
-//= Novice Goods Exchanger
-//===== By: ==================================================
-//= ???, eAthena Team
-//===== Current Version: =====================================
-//= 1.1a
-//===== Compatible With: =====================================
-//= eAthena 1.0+
-//===== Description: =========================================
-//= Exchanges your cheap loot to Red Potions.
-//= Official NPC.
-//===== Additional Comments: =================================
-//= 1.1 Made it as a function. U can add your own Merchs [Lupus]
-//= 1.1a Fixed item select [KarLaeda]
-//============================================================
-
-function script F_NMerch {
- mes "["+getarg(0)+"]";
- if((Weight*100)/MaxWeight >= 90){
- mes "You will exceed your weight limit if you exchange for the Red Potions.";
- close;
- }
- mes "Good day!";
- mes "Do you have any collection items such as "+getitemname(getarg(1))+" or "+getitemname(getarg(3))+"?";
- if(getarg(5))
- mes "...how about "+getitemname(getarg(5))+"?..";
- mes "Oh, yeah, I need those for something.";
- next;
- mes "["+getarg(0)+"]";
- mes "Of course I am not asking you to give those for free!";
- mes "How about... if I give you 1 Red";
- mes "Potion for "+getarg(2)+" "+getitemname(getarg(1))+" or "+getarg(4)+" "+getitemname(getarg(3))+"?";
- if(getarg(5))
- mes "Or "+getarg(6)+" "+getitemname(getarg(5))+"?";
- next;
- switch (select("Sure!:Think you're ripping me off...:No, thanks")) {
- case 1:
- mes "["+getarg(0)+"]";
- mes "So which item do you bring me?";
- mes ""+getitemname(getarg(1))+"? "+getitemname(getarg(3))+"?";
- if(getarg(5))
- mes "Or "+getitemname(getarg(5))+"?";
- next;
- if(getarg(5))
- set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"",""+getitemname(getarg(5))+"","Cancel");
- else
- set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"","Cancel");
- if(@i==4 || (@i==3 && !getarg(5))) {
- mes "["+getarg(0)+"]";
- mes "Sure, no problem.";
- close;
- }
- set @item,getarg(@i*2-1);
- set @amount,getarg(@i*2);
- set @have,countitem(@item);
- if(@have < @amount) {
- mes "["+getarg(0)+"]";
- mes "Hey, where are all those";
- mes getitemname(@item)+" you promised?";
- close;
- }
- mes "["+getarg(0)+"]";
- mes "Okay, let me take a look at the stuff you brought.";
- next;
- set @max,@have / @amount;
- mes "["+getarg(0)+"]";
- mes "You have total "+@have+" "+getitemname(@item)+"...";
- mes "I can give you";
- mes "total "+@max+" Red Potion for those.";
- next;
- mes "["+getarg(0)+"]";
- mes "What do you say? Deal?";
- next;
- if(select("Deal.:No deal.")==2) {
- mes "["+getarg(0)+"]";
- mes "Bah~ whatever.";
- mes "Bah!";
- close;
- }
- mes "["+getarg(0)+"]";
- mes "You know the exact number of Red Potions";
- mes "you can receive for "+getitemname(@item)+", don't you?";
- next;
- mes "["+getarg(0)+"]";
- mes "You can get Red Potions";
- mes "from minimum 1 to maximum 100 at once.";
- mes "If you change your mind, enter '0'";
- mes "to cancel.";
- while(1) {
- next;
- input @val;
- if(@val<0 || @val>100) {
- mes "["+getarg(0)+"]";
- mes "Uh oh, the number you entered";
- mes "seemed incorrect.";
- mes "You'd better check how many Red";
- mes "Potions you can get.";
- continue;
- }
- break;
- }
- mes "["+getarg(0)+"]";
- if(@val == 0) {
- mes "What...how the hell did you even";
- mes "bother to talk to me?";
- mes "Leave, I don't deal with whimsical";
- mes "people.";
- close;
- }
- if(@val > @max) {
- mes "Uh oh, the number you entered";
- mes "seemed incorrect.";
- mes "You'd better check how many Red";
- mes "Potions you can get.";
- close;
- }
- delitem @item,@amount*@val;
- getitem 501,@val;
- mes "There you go!";
- mes "Thanks, it was a good deal.";
- close;
- case 2:
- mes "["+getarg(0)+"]";
- mes "Did you say I am ripping you off?!";
- mes "You got to know how ignorant that comment was!";
- next;
- mes "["+getarg(0)+"]";
- mes "When you check the price of each item,";
- mes "I am doing a losing business.";
- mes "If you don't want to do then, fine!";
- close;
- case 3:
- mes "["+getarg(0)+"]";
- mes "Hah, no problem.";
- mes "Bah!";
- close;
- }
-}
-
-prontera.gat,123,102,5 script Merchant#1 85,{
- callfunc "F_NMerch","Merchant",935,5,914,10,909,10;
-}
-
-geffen.gat,173,88,5 script Merchant#2 85,{
- callfunc "F_NMerch","Merchant",935,5,915,6,909,10;
-}
-
-morocc.gat,180,259,3 script Merchant#3 85,{
- callfunc "F_NMerch","Merchant",935,5,916,7,909,10;
-}
-
-aldebaran.gat,152,63,5 script Merchant#4 85,{
- callfunc "F_NMerch","Merchant",955,1,916,7,909,10;
-}
-
-payon.gat,200,134,5 script Merchant#5 85,{
- //we remove 3rd item, by adding 0,0
- callfunc "F_NMerch","Merchant",902,6,909,10,0,0;
+//===== eAthena Script ======================================== +//= Novice Goods Exchanger +//===== By: ================================================== +//= ???, eAthena Team +//===== Current Version: ===================================== +//= 1.1a +//===== Compatible With: ===================================== +//= eAthena 1.0+ +//===== Description: ========================================= +//= Exchanges your cheap loot to Red Potions. +//= Official NPC. +//===== Additional Comments: ================================= +//= 1.1 Made it as a function. U can add your own Merchs [Lupus] +//= 1.1a Fixed item select [KarLaeda] +//============================================================ + +function script F_NMerch { + mes "["+getarg(0)+"]"; + if((Weight*100)/MaxWeight >= 90){ + mes "You will exceed your weight limit if you exchange for the Red Potions."; + close; + } + mes "Good day!"; + mes "Do you have any collection items such as "+getitemname(getarg(1))+" or "+getitemname(getarg(3))+"?"; + if(getarg(5)) + mes "...how about "+getitemname(getarg(5))+"?.."; + mes "Oh, yeah, I need those for something."; + next; + mes "["+getarg(0)+"]"; + mes "Of course I am not asking you to give those for free!"; + mes "How about... if I give you 1 Red"; + mes "Potion for "+getarg(2)+" "+getitemname(getarg(1))+" or "+getarg(4)+" "+getitemname(getarg(3))+"?"; + if(getarg(5)) + mes "Or "+getarg(6)+" "+getitemname(getarg(5))+"?"; + next; + switch (select("Sure!:Think you're ripping me off...:No, thanks")) { + case 1: + mes "["+getarg(0)+"]"; + mes "So which item do you bring me?"; + mes ""+getitemname(getarg(1))+"? "+getitemname(getarg(3))+"?"; + if(getarg(5)) + mes "Or "+getitemname(getarg(5))+"?"; + next; + if(getarg(5)) + set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"",""+getitemname(getarg(5))+"","Cancel"); + else + set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"","Cancel"); + if(@i==4 || (@i==3 && !getarg(5))) { + mes "["+getarg(0)+"]"; + mes "Sure, no problem."; + close; + } + set @item,getarg(@i*2-1); + set @amount,getarg(@i*2); + set @have,countitem(@item); + if(@have < @amount) { + mes "["+getarg(0)+"]"; + mes "Hey, where are all those"; + mes getitemname(@item)+" you promised?"; + close; + } + mes "["+getarg(0)+"]"; + mes "Okay, let me take a look at the stuff you brought."; + next; + set @max,@have / @amount; + mes "["+getarg(0)+"]"; + mes "You have total "+@have+" "+getitemname(@item)+"..."; + mes "I can give you"; + mes "total "+@max+" Red Potion for those."; + next; + mes "["+getarg(0)+"]"; + mes "What do you say? Deal?"; + next; + if(select("Deal.:No deal.")==2) { + mes "["+getarg(0)+"]"; + mes "Bah~ whatever."; + mes "Bah!"; + close; + } + mes "["+getarg(0)+"]"; + mes "You know the exact number of Red Potions"; + mes "you can receive for "+getitemname(@item)+", don't you?"; + next; + mes "["+getarg(0)+"]"; + mes "You can get Red Potions"; + mes "from minimum 1 to maximum 100 at once."; + mes "If you change your mind, enter '0'"; + mes "to cancel."; + while(1) { + next; + input @val; + if(@val<0 || @val>100) { + mes "["+getarg(0)+"]"; + mes "Uh oh, the number you entered"; + mes "seemed incorrect."; + mes "You'd better check how many Red"; + mes "Potions you can get."; + continue; + } + break; + } + mes "["+getarg(0)+"]"; + if(@val == 0) { + mes "What...how the hell did you even"; + mes "bother to talk to me?"; + mes "Leave, I don't deal with whimsical"; + mes "people."; + close; + } + if(@val > @max) { + mes "Uh oh, the number you entered"; + mes "seemed incorrect."; + mes "You'd better check how many Red"; + mes "Potions you can get."; + close; + } + delitem @item,@amount*@val; + getitem 501,@val; + mes "There you go!"; + mes "Thanks, it was a good deal."; + close; + case 2: + mes "["+getarg(0)+"]"; + mes "Did you say I am ripping you off?!"; + mes "You got to know how ignorant that comment was!"; + next; + mes "["+getarg(0)+"]"; + mes "When you check the price of each item,"; + mes "I am doing a losing business."; + mes "If you don't want to do then, fine!"; + close; + case 3: + mes "["+getarg(0)+"]"; + mes "Hah, no problem."; + mes "Bah!"; + close; + } +} + +prontera.gat,123,102,5 script Merchant#1 85,{ + callfunc "F_NMerch","Merchant",935,5,914,10,909,10; +} + +geffen.gat,173,88,5 script Merchant#2 85,{ + callfunc "F_NMerch","Merchant",935,5,915,6,909,10; +} + +morocc.gat,180,259,3 script Merchant#3 85,{ + callfunc "F_NMerch","Merchant",935,5,916,7,909,10; +} + +aldebaran.gat,152,63,5 script Merchant#4 85,{ + callfunc "F_NMerch","Merchant",955,1,916,7,909,10; +} + +payon.gat,200,134,5 script Merchant#5 85,{ + //we remove 3rd item, by adding 0,0 + callfunc "F_NMerch","Merchant",902,6,909,10,0,0; }
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