From 288490094a7fe9167747dc78d416940759a31197 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Tue, 5 Dec 2006 13:23:07 +0000 Subject: - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/merchants/novice_exchange.txt | 316 +++++++++++++++++++------------------- 1 file changed, 158 insertions(+), 158 deletions(-) (limited to 'npc/merchants/novice_exchange.txt') diff --git a/npc/merchants/novice_exchange.txt b/npc/merchants/novice_exchange.txt index 6c2dda72b..a0e6535b2 100644 --- a/npc/merchants/novice_exchange.txt +++ b/npc/merchants/novice_exchange.txt @@ -1,159 +1,159 @@ -//===== eAthena Script ======================================== -//= Novice Goods Exchanger -//===== By: ================================================== -//= ???, eAthena Team -//===== Current Version: ===================================== -//= 1.1a -//===== Compatible With: ===================================== -//= eAthena 1.0+ -//===== Description: ========================================= -//= Exchanges your cheap loot to Red Potions. -//= Official NPC. -//===== Additional Comments: ================================= -//= 1.1 Made it as a function. U can add your own Merchs [Lupus] -//= 1.1a Fixed item select [KarLaeda] -//============================================================ - -function script F_NMerch { - mes "["+getarg(0)+"]"; - if((Weight*100)/MaxWeight >= 90){ - mes "You will exceed your weight limit if you exchange for the Red Potions."; - close; - } - mes "Good day!"; - mes "Do you have any collection items such as "+getitemname(getarg(1))+" or "+getitemname(getarg(3))+"?"; - if(getarg(5)) - mes "...how about "+getitemname(getarg(5))+"?.."; - mes "Oh, yeah, I need those for something."; - next; - mes "["+getarg(0)+"]"; - mes "Of course I am not asking you to give those for free!"; - mes "How about... if I give you 1 Red"; - mes "Potion for "+getarg(2)+" "+getitemname(getarg(1))+" or "+getarg(4)+" "+getitemname(getarg(3))+"?"; - if(getarg(5)) - mes "Or "+getarg(6)+" "+getitemname(getarg(5))+"?"; - next; - switch (select("Sure!:Think you're ripping me off...:No, thanks")) { - case 1: - mes "["+getarg(0)+"]"; - mes "So which item do you bring me?"; - mes ""+getitemname(getarg(1))+"? "+getitemname(getarg(3))+"?"; - if(getarg(5)) - mes "Or "+getitemname(getarg(5))+"?"; - next; - if(getarg(5)) - set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"",""+getitemname(getarg(5))+"","Cancel"); - else - set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"","Cancel"); - if(@i==4 || (@i==3 && !getarg(5))) { - mes "["+getarg(0)+"]"; - mes "Sure, no problem."; - close; - } - set @item,getarg(@i*2-1); - set @amount,getarg(@i*2); - set @have,countitem(@item); - if(@have < @amount) { - mes "["+getarg(0)+"]"; - mes "Hey, where are all those"; - mes getitemname(@item)+" you promised?"; - close; - } - mes "["+getarg(0)+"]"; - mes "Okay, let me take a look at the stuff you brought."; - next; - set @max,@have / @amount; - mes "["+getarg(0)+"]"; - mes "You have total "+@have+" "+getitemname(@item)+"..."; - mes "I can give you"; - mes "total "+@max+" Red Potion for those."; - next; - mes "["+getarg(0)+"]"; - mes "What do you say? Deal?"; - next; - if(select("Deal.:No deal.")==2) { - mes "["+getarg(0)+"]"; - mes "Bah~ whatever."; - mes "Bah!"; - close; - } - mes "["+getarg(0)+"]"; - mes "You know the exact number of Red Potions"; - mes "you can receive for "+getitemname(@item)+", don't you?"; - next; - mes "["+getarg(0)+"]"; - mes "You can get Red Potions"; - mes "from minimum 1 to maximum 100 at once."; - mes "If you change your mind, enter '0'"; - mes "to cancel."; - while(1) { - next; - input @val; - if(@val<0 || @val>100) { - mes "["+getarg(0)+"]"; - mes "Uh oh, the number you entered"; - mes "seemed incorrect."; - mes "You'd better check how many Red"; - mes "Potions you can get."; - continue; - } - break; - } - mes "["+getarg(0)+"]"; - if(@val == 0) { - mes "What...how the hell did you even"; - mes "bother to talk to me?"; - mes "Leave, I don't deal with whimsical"; - mes "people."; - close; - } - if(@val > @max) { - mes "Uh oh, the number you entered"; - mes "seemed incorrect."; - mes "You'd better check how many Red"; - mes "Potions you can get."; - close; - } - delitem @item,@amount*@val; - getitem 501,@val; - mes "There you go!"; - mes "Thanks, it was a good deal."; - close; - case 2: - mes "["+getarg(0)+"]"; - mes "Did you say I am ripping you off?!"; - mes "You got to know how ignorant that comment was!"; - next; - mes "["+getarg(0)+"]"; - mes "When you check the price of each item,"; - mes "I am doing a losing business."; - mes "If you don't want to do then, fine!"; - close; - case 3: - mes "["+getarg(0)+"]"; - mes "Hah, no problem."; - mes "Bah!"; - close; - } -} - -prontera.gat,123,102,5 script Merchant#1 85,{ - callfunc "F_NMerch","Merchant",935,5,914,10,909,10; -} - -geffen.gat,173,88,5 script Merchant#2 85,{ - callfunc "F_NMerch","Merchant",935,5,915,6,909,10; -} - -morocc.gat,180,259,3 script Merchant#3 85,{ - callfunc "F_NMerch","Merchant",935,5,916,7,909,10; -} - -aldebaran.gat,152,63,5 script Merchant#4 85,{ - callfunc "F_NMerch","Merchant",955,1,916,7,909,10; -} - -payon.gat,200,134,5 script Merchant#5 85,{ - //we remove 3rd item, by adding 0,0 - callfunc "F_NMerch","Merchant",902,6,909,10,0,0; +//===== eAthena Script ======================================== +//= Novice Goods Exchanger +//===== By: ================================================== +//= ???, eAthena Team +//===== Current Version: ===================================== +//= 1.1a +//===== Compatible With: ===================================== +//= eAthena 1.0+ +//===== Description: ========================================= +//= Exchanges your cheap loot to Red Potions. +//= Official NPC. +//===== Additional Comments: ================================= +//= 1.1 Made it as a function. U can add your own Merchs [Lupus] +//= 1.1a Fixed item select [KarLaeda] +//============================================================ + +function script F_NMerch { + mes "["+getarg(0)+"]"; + if((Weight*100)/MaxWeight >= 90){ + mes "You will exceed your weight limit if you exchange for the Red Potions."; + close; + } + mes "Good day!"; + mes "Do you have any collection items such as "+getitemname(getarg(1))+" or "+getitemname(getarg(3))+"?"; + if(getarg(5)) + mes "...how about "+getitemname(getarg(5))+"?.."; + mes "Oh, yeah, I need those for something."; + next; + mes "["+getarg(0)+"]"; + mes "Of course I am not asking you to give those for free!"; + mes "How about... if I give you 1 Red"; + mes "Potion for "+getarg(2)+" "+getitemname(getarg(1))+" or "+getarg(4)+" "+getitemname(getarg(3))+"?"; + if(getarg(5)) + mes "Or "+getarg(6)+" "+getitemname(getarg(5))+"?"; + next; + switch (select("Sure!:Think you're ripping me off...:No, thanks")) { + case 1: + mes "["+getarg(0)+"]"; + mes "So which item do you bring me?"; + mes ""+getitemname(getarg(1))+"? "+getitemname(getarg(3))+"?"; + if(getarg(5)) + mes "Or "+getitemname(getarg(5))+"?"; + next; + if(getarg(5)) + set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"",""+getitemname(getarg(5))+"","Cancel"); + else + set @i,select(""+getitemname(getarg(1))+"",""+getitemname(getarg(3))+"","Cancel"); + if(@i==4 || (@i==3 && !getarg(5))) { + mes "["+getarg(0)+"]"; + mes "Sure, no problem."; + close; + } + set @item,getarg(@i*2-1); + set @amount,getarg(@i*2); + set @have,countitem(@item); + if(@have < @amount) { + mes "["+getarg(0)+"]"; + mes "Hey, where are all those"; + mes getitemname(@item)+" you promised?"; + close; + } + mes "["+getarg(0)+"]"; + mes "Okay, let me take a look at the stuff you brought."; + next; + set @max,@have / @amount; + mes "["+getarg(0)+"]"; + mes "You have total "+@have+" "+getitemname(@item)+"..."; + mes "I can give you"; + mes "total "+@max+" Red Potion for those."; + next; + mes "["+getarg(0)+"]"; + mes "What do you say? Deal?"; + next; + if(select("Deal.:No deal.")==2) { + mes "["+getarg(0)+"]"; + mes "Bah~ whatever."; + mes "Bah!"; + close; + } + mes "["+getarg(0)+"]"; + mes "You know the exact number of Red Potions"; + mes "you can receive for "+getitemname(@item)+", don't you?"; + next; + mes "["+getarg(0)+"]"; + mes "You can get Red Potions"; + mes "from minimum 1 to maximum 100 at once."; + mes "If you change your mind, enter '0'"; + mes "to cancel."; + while(1) { + next; + input @val; + if(@val<0 || @val>100) { + mes "["+getarg(0)+"]"; + mes "Uh oh, the number you entered"; + mes "seemed incorrect."; + mes "You'd better check how many Red"; + mes "Potions you can get."; + continue; + } + break; + } + mes "["+getarg(0)+"]"; + if(@val == 0) { + mes "What...how the hell did you even"; + mes "bother to talk to me?"; + mes "Leave, I don't deal with whimsical"; + mes "people."; + close; + } + if(@val > @max) { + mes "Uh oh, the number you entered"; + mes "seemed incorrect."; + mes "You'd better check how many Red"; + mes "Potions you can get."; + close; + } + delitem @item,@amount*@val; + getitem 501,@val; + mes "There you go!"; + mes "Thanks, it was a good deal."; + close; + case 2: + mes "["+getarg(0)+"]"; + mes "Did you say I am ripping you off?!"; + mes "You got to know how ignorant that comment was!"; + next; + mes "["+getarg(0)+"]"; + mes "When you check the price of each item,"; + mes "I am doing a losing business."; + mes "If you don't want to do then, fine!"; + close; + case 3: + mes "["+getarg(0)+"]"; + mes "Hah, no problem."; + mes "Bah!"; + close; + } +} + +prontera.gat,123,102,5 script Merchant#1 85,{ + callfunc "F_NMerch","Merchant",935,5,914,10,909,10; +} + +geffen.gat,173,88,5 script Merchant#2 85,{ + callfunc "F_NMerch","Merchant",935,5,915,6,909,10; +} + +morocc.gat,180,259,3 script Merchant#3 85,{ + callfunc "F_NMerch","Merchant",935,5,916,7,909,10; +} + +aldebaran.gat,152,63,5 script Merchant#4 85,{ + callfunc "F_NMerch","Merchant",955,1,916,7,909,10; +} + +payon.gat,200,134,5 script Merchant#5 85,{ + //we remove 3rd item, by adding 0,0 + callfunc "F_NMerch","Merchant",902,6,909,10,0,0; } \ No newline at end of file -- cgit v1.2.3-70-g09d2