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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-17 12:53:16 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-17 12:53:16 +0000
commitf1dc59968a54ec1e83a9d93ebd38944d468dd68c (patch)
tree677253c306a8c63ddeb744f57c80018102253bca /npc/jobs
parentf9307078e2036297bb113c01e12155e0c7df96ac (diff)
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- Updated Monster spawns in Job change Quests to renewal. bugreport:5574
- Some minor changes to the Arch Bishop Job change Quest. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16124 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r--npc/jobs/2-1/hunter.txt29
-rw-r--r--npc/jobs/2-1/knight.txt15
-rw-r--r--npc/jobs/2-1/wizard.txt24
-rw-r--r--npc/jobs/3-1/archbishop.txt116
4 files changed, 33 insertions, 151 deletions
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index 76c12d26b..7ec9fd7ec 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.6
+//= 3.7
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -52,6 +52,7 @@
//= -Deleted a Unnecesary Next; on Hunter Guildsman#hnt. (bugreports:1665,2239,2179)
//= 3.5 Added Quest Log commands. [Kisuka]
//= 3.6 Removed the need for use of 'goto.' [L0ne_W0lf]
+//= 3.7 Modified the quest to renewal. [Vali] (Thanks to Muad_Dib for the necessary info).
//============================================================
// Notices in the old Hunter Guild.
@@ -503,14 +504,14 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 732,{
mes "You see, we're having some financial problems. Let's see, we're short on these items...";
next;
switch(rand(1,7)) {
- //Claw_Of_Desert_Wolf, Wooden_Block, White_Herb
- case 1: setarray .@items[0], 7030,5, 1019,5, 509,3, 3; changequest 4001,4002; break;
- //Bill_Of_Birds, Skel_Bonem Green_Herb
+ //Insect_Feeler, Wooden_Block, White_Herb
+ case 1: setarray .@items[0], 928,5, 1019,5, 509,3, 3; changequest 4001,4002; break;
+ //Bill_Of_Birds, Skel_Bone, Green_Herb
case 2: setarray .@items[0], 925,3, 932,5, 511,3, 4; changequest 4001,4003; break;
- //Posionous_Canine, Animal's_Skin, Red_Herb
- case 3: setarray .@items[0], 937,3, 919,3, 507,5, 5; changequest 4001,4004; break;
- //Dokkaebi_Horn, Piece_Of_Egg_Shell, Fluff
- case 4: setarray .@items[0], 1021,3, 7032,3, 914,10, 6; changequest 4001,4005; break;
+ //Colorful_Shell, Animal's_Skin, Red_Herb
+ case 3: setarray .@items[0], 1013,3, 919,3, 507,5, 5; changequest 4001,4004; break;
+ //Horn, Poison_Spore, Fluff
+ case 4: setarray .@items[0], 947,3, 7033,3, 914,10, 6; changequest 4001,4005; break;
//Shell, Worm_Peelings, Yellow_Herb
case 5: setarray .@items[0], 935,9, 955,9, 508,9, 7; changequest 4001,4006; break;
//Tooth_Of_Bat, Sticky_Mucus, Bear's_Foot
@@ -533,14 +534,14 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 732,{
}
else if (HNTR_Q >= 3 && HNTR_Q <= 9) {
switch(HNTR_Q) {
- //Claw_Of_Desert_Wolf, Wooden_Block, White_Herb
- case 3: setarray .@items[0], 7030,5, 1019,5, 509,3, 10; break;
+ //Insect_Feeler, Wooden_Block, White_Herb
+ case 3: setarray .@items[0], 928,5, 1019,5, 509,3, 10; break;
//Bill_Of_Birds, Skel_Bonem Green_Herb
case 4: setarray .@items[0], 925,3, 932,5, 511,3, 10; break;
- //Posionous_Canine, Animal's_Skin, Red_Herb
- case 5: setarray .@items[0], 937,3, 919,3, 507,5, 10; break;
- //Dokkaebi_Horn, Piece_Of_Egg_Shell, Fluff
- case 6: setarray .@items[0], 1021,3, 7032,3, 914,10, 10; break;
+ //Colorful_Shell, Animal's_Skin, Red_Herb
+ case 5: setarray .@items[0], 1013,3, 919,3, 507,5, 10; break;
+ //Horn, Poison_Spore, Fluff
+ case 6: setarray .@items[0], 947,3, 7033,3, 914,10, 10; break;
//Shell, Worm_Peelings, Yellow_Herb
case 7: setarray .@items[0], 935,9, 955,9, 508,9, 11; break;
//Tooth_Of_Bat, Sticky_Mucus, Bear's_Foot
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 9d4dca8ff..6700dd85f 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.0
+//= 3.1
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -37,6 +37,7 @@
//= 2.8 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
//= 2.9 Added Quest Log commands. [Kisuka]
//= 3.0 Removed the need for use of 'goto.' [L0ne_W0lf]
+//= 3.1 Modified the quest to renewal. [Vali] (Thanks to Muad_Dib for the necessary info).
//============================================================
prt_in,88,101,4 script Chivalry Captain#knt 56,{
@@ -1450,19 +1451,13 @@ OnInit:
OnEnable:
enablenpc "Knight2";
- set .MyMobs,12;
+ set .MyMobs,6;
monster "job_knt",53,52,"Frilldora",1119,1,"Knight2::OnMyMobDead";
monster "job_knt",34,52,"Frilldora",1119,1,"Knight2::OnMyMobDead";
- monster "job_knt",43,42,"Desert Wolf",1106,1,"Knight2::OnMyMobDead";
- monster "job_knt",43,62,"Desert Wolf",1106,1,"Knight2::OnMyMobDead";
monster "job_knt",58,52,"Drainliar",1111,1,"Knight2::OnMyMobDead";
monster "job_knt",58,52,"Drainliar",1111,1,"Knight2::OnMyMobDead";
monster "job_knt",29,52,"Drainliar",1111,1,"Knight2::OnMyMobDead";
monster "job_knt",29,52,"Drainliar",1111,1,"Knight2::OnMyMobDead";
- monster "job_knt",60,68,"Anacondaq",1030,1,"Knight2::OnMyMobDead";
- monster "job_knt",27,68,"Anacondaq",1030,1,"Knight2::OnMyMobDead";
- monster "job_knt",60,35,"Anacondaq",1030,1,"Knight2::OnMyMobDead";
- monster "job_knt",27,35,"Anacondaq",1030,1,"Knight2::OnMyMobDead";
initnpctimer;
end;
@@ -1511,14 +1506,12 @@ OnInit:
OnEnable:
enablenpc "Knight3";
- set .MyMobs,7;
+ set .MyMobs,5;
monster "job_knt",136,152,"Goblin",1122,1,"Knight3::OnMyMobDead";
monster "job_knt",150,152,"Goblin",1123,1,"Knight3::OnMyMobDead";
monster "job_knt",143,145,"Goblin",1124,1,"Knight3::OnMyMobDead";
monster "job_knt",143,167,"Goblin",1125,1,"Knight3::OnMyMobDead";
monster "job_knt",139,167,"Goblin",1126,1,"Knight3::OnMyMobDead";
- monster "job_knt",147,167,"Goblin Archer",1258,1,"Knight3::OnMyMobDead";
- monster "job_knt",136,158,"Steam Goblin",1280,1,"Knight3::OnMyMobDead";
initnpctimer;
end;
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index 5b9dee1fa..808c884a4 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -4,7 +4,7 @@
//= (Aegis) Translated by yoshiki, converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.1
+//= 3.2
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -25,6 +25,7 @@
//= Was probably cuased by a warp BEFORE a percentheal
//= 3.0 Added Quest Log commands. [Kisuka]
//= 3.1 Removed the need for use of 'goto.' [L0ne_W0lf]
+//= 3.2 Modified the quest to renewal. [Vali] (Thanks to Muad_Dib for the necessary info).
//============================================================
gef_tower,111,37,4 script Wizard Guildsman 70,{
@@ -1096,15 +1097,14 @@ OnInit:
OnEnable:
enablenpc "Room of Water";
- set .MyMobs,8;
+ set .MyMobs,7;
monster "job_wiz",109,174,"Phen",1158,1,"Room of Water::OnMyMobDead";
- monster "job_wiz",118,174,"Clam",1074,1,"Room of Water::OnMyMobDead";
+ monster "job_wiz",118,174,"Shellfish",1074,1,"Room of Water::OnMyMobDead";
monster "job_wiz",109,165,"Vadon",1066,1,"Room of Water::OnMyMobDead";
monster "job_wiz",118,165,"Cornutus",1067,1,"Room of Water::OnMyMobDead";
monster "job_wiz",101,157,"Marina",1141,1,"Room of Water::OnMyMobDead";
monster "job_wiz",126,157,"Marin",1242,1,"Room of Water::OnMyMobDead";
monster "job_wiz",98,170,"Magnolia",1138,1,"Room of Water::OnMyMobDead";
- monster "job_wiz",129,170,"Obeaune",1044,1,"Room of Water::OnMyMobDead";
initnpctimer;
end;
@@ -1265,17 +1265,14 @@ OnInit:
OnEnable:
enablenpc "Room of Earth";
- set .MyMobs,10;
+ set .MyMobs,7;
monster "job_wiz",111,102,"Yoyo",1057,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",120,102,"Deniro",1105,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",111,102,"Caramel",1103,1,"Room of Earth::OnMyMobDead";
- monster "job_wiz",120,102,"Hode",1127,1,"Room of Earth::OnMyMobDead";
- monster "job_wiz",111,93,"Savage",1166,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",120,93,"Giearth",1121,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",107,98,"Bigfoot",1060,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",124,98,"Orc Warrior",1023,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",104,86,"Vitata",1176,1,"Room of Earth::OnMyMobDead";
- monster "job_wiz",127,86,"Mantis",1139,1,"Room of Earth::OnMyMobDead";
initnpctimer;
end;
@@ -1357,8 +1354,7 @@ OnInit:
OnEnable:
enablenpc "Room of Earth#Door";
donpcevent "Room of Earth::OnDisable";
- set .MyMobs,7;
- monster "job_wiz",116,97,"Flora",1118,1,"Room of Earth#Door::OnMyMobDead";
+ set .MyMobs,6;
monster "job_wiz",114,95,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead";
monster "job_wiz",118,95,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead";
monster "job_wiz",114,99,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead";
@@ -1437,15 +1433,13 @@ OnInit:
OnEnable:
enablenpc "Room of Fire";
- set .MyMobs,8;
- monster "job_wiz",58,110,"Zerom",1178,1,"Room of Fire::OnMyMobDead";
+ set .MyMobs,6;
monster "job_wiz",33,110,"Goblin",1123,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",40,103,"Scorpion",1001,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",51,103,"Frilldora",1119,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",40,92,"PecoPeco",1019,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",51,92,"Elder Willow",1033,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",37,89,"Metaller",1058,1,"Room of Fire::OnMyMobDead";
- monster "job_wiz",54,89,"Desert Wolf",1106,1,"Room of Fire::OnMyMobDead";
initnpctimer;
end;
@@ -1529,8 +1523,8 @@ OnEnable:
donpcevent "Room of Fire::OnDisable";
set .MyMobs,3;
monster "job_wiz",44,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead";
- monster "job_wiz",43,99,"Horong",1129,1,"Room of Fire#Door::OnMyMobDead";
- monster "job_wiz",45,99,"Horong",1129,1,"Room of Fire#Door::OnMyMobDead";
+ monster "job_wiz",43,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead";
+ monster "job_wiz",45,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead";
initnpctimer;
end;
diff --git a/npc/jobs/3-1/archbishop.txt b/npc/jobs/3-1/archbishop.txt
index 1836edd5d..439b3f779 100644
--- a/npc/jobs/3-1/archbishop.txt
+++ b/npc/jobs/3-1/archbishop.txt
@@ -257,15 +257,11 @@ umbala,139,227,3 script Priest#arch 60,{
mes "[" + strcharinfo(0) + "]";
mes "Hmm, I wanted to tell you...";
next;
- input .@inputstr$;
- mes "[" + strcharinfo(0) + "]";
- mes "" + .@inputstr$ + "";
- next;
input .@urans$;
if (.@urans$ != "I'm here for the Holy Pilgrimage") {
mes "Priest Dayan doesn't seem to understand you. He just stares at you and smiles.";
next;
- mes "[Priest]";
+ mes "[Priest Dayan]";
mes "Eh? Say what?";
close;
}
@@ -1019,13 +1015,7 @@ job3_arch01,29,34,3 script Valkyrie#arch 403,{
set $@archbs,0;
close2;
nude;
- while (1) {
- if (countitem(2798) == 0) {
- break;
- } else {
- delitem 2798,1; //Will_Of_Exhausted_Angel
- }
- }
+ delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel
donpcevent "start#arch::OnEnable";
set job_arch, 7;
changequest 2190,2191;
@@ -1070,14 +1060,7 @@ job3_arch01,29,34,3 script Valkyrie#arch 403,{
mes "But you have to be careful if an imeprsonation falls down.";
close2;
nude;
- while (1) {
- if (countitem(2798) == 0) {
- break;
- }
- else {
- delitem 2798,1; //Will_Of_Exhausted_Angel
- }
- }
+ delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel
donpcevent "start#arch::OnEnable";
set job_arch, 7;
warp "job3_arch02",119,49;
@@ -1090,10 +1073,6 @@ job3_arch01,29,34,3 script Valkyrie#arch 403,{
close;
}
-OnInit:
- set $@archbs,0;
- end;
-
OnBc:
set $@archbs,0;
//Custom translation
@@ -1127,12 +1106,8 @@ OnTouch:
set .@randht,rand(1,10);
if (.@randht < 8) {
mapannounce "job3_arch02","Whispering of an impersonation: I can feel the devil's spirits! Be careful!",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0
- //GetHEALTHSTATE VAR_CURSE 10
} else if (.@randht == 8 || .@randht == 9) {
mapannounce "job3_arch02","Embodiment of the voice: They are close to you!",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0 //Custom translation;
- //GetHEALTHSTATE VAR_POISON 10
- } else {
- //GetHEALTHSTATE VAR_HEALTHSTATENORMAL 0
}
} else {
mapannounce "job3_arch02","Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0
@@ -1362,14 +1337,7 @@ OnTouch:
mes "It can be dangerous, so let's go back.";
close2;
nude;
- while (1) {
- if (countitem(2798) == 0) {
- break;
- }
- else {
- delitem 2798,1; //Will_Of_Exhausted_Angel
- }
- }
+ delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel
delitem 6154,countitem(6154); //Broken_Horn_Pipe
mapwarp "job3_arch02","job3_arch01",29,29;
end;
@@ -1449,14 +1417,7 @@ OnTouch:
mes "Don't forget an altruistic minister's spirit like today forever.";
mes "I hope we see each other in Valhalla sometime.";
nude;
- while (1) {
- if (countitem(2798) == 0) {
- break;
- }
- else {
- delitem 2798,1; //Will_Of_Exhausted_Angel
- }
- }
+ delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel
delitem 6154,countitem(6154); //Broken_Horn_Pipe
set job_arch,100;
completequest 2191;
@@ -1522,13 +1483,10 @@ OnTouch:
set .@randht,rand(1,10);
if (.@randht < 8) {
mapannounce "job3_arch02","Whispering of an impersonation: I can feel the devil's spirits. Can you hear? The sound of gathering in crowds.",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0
- //GetHEALTHSTATE VAR_CURSE 10
} else if (.@randht == 8 || .@randht == 9) {
mapannounce "job3_arch02","Embodiment of Sounds: Battle Stance!",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0 //Custom translation;
- //GetHEALTHSTATE VAR_POISON 10
} else {
mapannounce "job3_arch02","Whispering of an impersonation: I can't leave you! Die!",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0
- //GetHEALTHSTATE VAR_HEALTHSTATENORMAL 0
}
} else {
mapannounce "job3_arch02","Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0
@@ -1576,7 +1534,6 @@ OnTouch:
} else {
if (getmercinfo(1) == 2038) {
mapannounce "job3_arch02","A shout of devil: You are so childish. I'll invite you to a party of the devil. I'll make you have a fun!",bc_map,"0xFF0000"; //FW_NORMAL 12 0 0
- //GetHEALTHSTATE VAR_CURSE 10
} else {
mapannounce "job3_arch02","Whispering of an impersonation: You can't do anything by yourself! Let's go back!",bc_map,"0xFFCE00"; //FW_NORMAL 12 0 0
mapwarp "job3_arch02","job3_arch01",29,29;
@@ -1762,69 +1719,6 @@ OnTimer60000:
}
end;
-OnTimer120000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- stopnpctimer;
- }
- end;
-
-OnTimer180000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- stopnpctimer;
- }
- end;
-
-OnTimer240000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- stopnpctimer;
- }
- end;
-
-OnTimer300000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- stopnpctimer;
- }
- end;
-
-OnTimer360000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- }
- end;
-
-OnTimer420000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- stopnpctimer;
- }
- end;
-
-OnTimer480000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- stopnpctimer;
- }
- end;
-
-OnTimer540000:
- if (getmapusers("job3_arch02") == 0) {
- mapwarp "job3_arch02","job3_arch01",29,29;
- donpcevent "Valkyrie#arch::OnBc";
- stopnpctimer;
- }
- end;
-
OnTimer600000:
mapannounce "job3_arch02","Demons cry: Too boring, can no longer imagine what will happen! Friends, we went to lessons learned that could fool arrogant guy, OK?",bc_map,"0xFF0000"; //FW_NORMAL 12 0 0 //Custom translation;
end;