summaryrefslogtreecommitdiff
path: root/npc/jobs/2-2/rogue.txt
diff options
context:
space:
mode:
authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/jobs/2-2/rogue.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
downloadhercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz
hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2
hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz
hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/jobs/2-2/rogue.txt')
-rw-r--r--npc/jobs/2-2/rogue.txt28
1 files changed, 14 insertions, 14 deletions
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index 4c7b5ac4f..4ce7fe424 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -21,7 +21,7 @@
//= 2.9 Added Quest Log commands. [Kisuka]
//============================================================
-moc_ruins,86,103,1 script Thug#rg 118,{
+moc_ruins,86,103,1 script Thug#rg 2_M_THIEFMASTER,{
mes "[Thug]";
mes "*Sigh...*";
mes "What is life?";
@@ -52,7 +52,7 @@ moc_ruins,86,103,1 script Thug#rg 118,{
close;
}
-in_rogue,363,122,4 script Rogue Guildsman#rg 747,{
+in_rogue,363,122,4 script Rogue Guildsman#rg 4_F_ROGUE,{
if (Upper == 1) {
mes "[Markie]";
mes "Eh? You...you...?!";
@@ -487,7 +487,7 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 747,{
}
}
-in_rogue,376,23,1 script Mr. Smith#rg 57,{
+in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{
if (ROGUE_Q == 2) {
mes "[Mr. Smith]";
mes "Welcome to";
@@ -1009,7 +1009,7 @@ S_CheckItems:
close;
}
-cmd_fild09,106,195,0 script Warp#1 45,1,1,{
+cmd_fild09,106,195,0 script Warp#1 WARPNPC,1,1,{
OnTouch:
mes "[???]";
mes "Who's there?!";
@@ -1079,7 +1079,7 @@ OnTouch:
}
}
-cmd_fild09,335,143,0 script Warp#2 45,1,1,{
+cmd_fild09,335,143,0 script Warp#2 WARPNPC,1,1,{
OnTouch:
mes "[???]";
mes "Who's there?!";
@@ -1149,7 +1149,7 @@ OnTouch:
}
}
-cmd_fild04,304,180,0 script Warp#3 45,1,1,{
+cmd_fild04,304,180,0 script Warp#3 WARPNPC,1,1,{
OnTouch:
mes "[???]";
mes "Who's there?!";
@@ -1219,7 +1219,7 @@ OnTouch:
}
}
-in_rogue,272,135,1 script Hermanthorn Jr#rg 85,{
+in_rogue,272,135,1 script Hermanthorn Jr#rg 4_M_03,{
if (ROGUE_Q == 8) {
mes "[HermanthornJr.]";
mes "I see...";
@@ -1269,7 +1269,7 @@ in_rogue,272,135,1 script Hermanthorn Jr#rg 85,{
}
}
-in_rogue,270,130,0 script he_to_rogue#rg 45,1,1,{
+in_rogue,270,130,0 script he_to_rogue#rg WARPNPC,1,1,{
OnTouch:
mes "^3355FFThe door is locked. You'll need to enter the four number combination to open it.^000000";
next;
@@ -1382,7 +1382,7 @@ OnMyMobDead:
end;
}
-in_rogue,9,389,0 script oneway_to_gu 45,1,1,{
+in_rogue,9,389,0 script oneway_to_gu WARPNPC,1,1,{
OnTouch:
donpcevent "gen_ro#4::OnDisable";
set ROGUE_Q,17;
@@ -1390,7 +1390,7 @@ OnTouch:
end;
}
-in_rogue,244,39,1 script Aragham Junior#rg 99,{
+in_rogue,244,39,1 script Aragham Junior#rg 4W_M_03,{
if (ROGUE_Q == 9) {
mes "[Aragham Jr.]";
mes "Oh, you must be";
@@ -1476,7 +1476,7 @@ in_rogue,244,39,1 script Aragham Junior#rg 99,{
}
}
-in_rogue,160,34,1 script Hollgrehenn junior#rg 85,{
+in_rogue,160,34,1 script Hollgrehenn junior#rg 4_M_03,{
if (ROGUE_Q == 11) {
mes "[Hollgrehenn Jr.]";
mes "Huh...";
@@ -1562,7 +1562,7 @@ in_rogue,160,34,1 script Hollgrehenn junior#rg 85,{
}
}
-in_rogue,177,109,1 script Antonio junior#rg 88,{
+in_rogue,177,109,1 script Antonio junior#rg 4_M_ORIENT01,{
if (ROGUE_Q == 10) {
mes "[Antonio Jr.]";
mes "You're from";
@@ -1647,7 +1647,7 @@ in_rogue,177,109,1 script Antonio junior#rg 88,{
}
}
-in_rogue,370,320,0 script quest_out 45,1,1,{
+in_rogue,370,320,0 script quest_out WARPNPC,1,1,{
OnTouch:
set ROGUE_Q,16;
warp "in_rogue",378,113;
@@ -1988,7 +1988,7 @@ OnInit:
end;
}
-in_rogue,399,286,1 script switch#rogreset 88,{
+in_rogue,399,286,1 script switch#rogreset 4_M_ORIENT01,{
mes "^F08080Tah dah~";
mes "Monsters for the";
mes "Rogue Job Change";