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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-28 23:34:14 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-28 23:34:14 +0000
commit01123b8b2f4a77936f8c1358fb2f1c638e169343 (patch)
tree3a01e72c80fd91a5d45c79b0237bb8bf9e2deb94 /npc/guild/gefg/gefg_ev_agit.txt
parent80366703f21e3cbcdecf02863ceafe69f96c132b (diff)
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* Rewrote the WoE 1.0 from the ground up nearly.
- Renamed the WoE Time setting NPC to "agit_controller.txt" - System is set up to mimic Aegis, some parts are still lacking. - Documentation on the new system is forth-coming. - Updated Novice WoE scripts to keep them from breaking. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12673 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/npc/guild/gefg/gefg_ev_agit.txt b/npc/guild/gefg/gefg_ev_agit.txt
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@@ -1,159 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - Geffen Guild Wars Events
-//===== By: ==================================================
-//= jAthena (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Event Triggers of Geffen Guild Wars
-//===== Additional Comments: =================================
-//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
-//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
-//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
-//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
-//= (from r11630 bureport:369) [FlavioJS]
-//============================================================
-
-
-// Castle 1 ================================================================
-gefg_cas01,198,182,0 script Agit_G01 -1,{
-OnInterIfInitOnce:
- GetCastleData "gefg_cas01",0,"::OnRecvCastleG01";
- end;
-OnRecvCastleG01:
- RequestGuildInfo GetCastleData("gefg_cas01",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","gefg_cas01","G01",198,182;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","gefg_cas01","G01";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","gefg_cas01","G01";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "gefg_cas01",GetCastleData("gefg_cas01",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "gefg_cas01",198,182,"Emperium",1288,1,"Agit_G01::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","gefg_cas01","G01";
- end;
-}
-
-// Castle 2 ================================================================
-gefg_cas02,176,178,0 script Agit_G02 -1,{
-OnInterIfInitOnce:
- GetCastleData "gefg_cas02",0,"::OnRecvCastleG02";
- end;
-OnRecvCastleG02:
- RequestGuildInfo GetCastleData("gefg_cas02",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","gefg_cas02","G02",176,178;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","gefg_cas02","G02";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","gefg_cas02","G02";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "gefg_cas02",GetCastleData("gefg_cas02",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "gefg_cas02",176,178,"Emperium",1288,1,"Agit_G02::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","gefg_cas02","G02";
- end;
-}
-
-// Castle 3 ================================================================
-gefg_cas03,245,167,0 script Agit_G03 -1,{
-OnInterIfInitOnce:
- GetCastleData "gefg_cas03",0,"::OnRecvCastleG03";
- end;
-OnRecvCastleG03:
- RequestGuildInfo GetCastleData("gefg_cas03",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","gefg_cas03","G03",245,167;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","gefg_cas03","G03";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","gefg_cas03","G03";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "gefg_cas03",GetCastleData("gefg_cas03",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "gefg_cas03",245,167,"Emperium",1288,1,"Agit_G03::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","gefg_cas03","G03";
- end;
-}
-
-// Castle 4 ================================================================
-gefg_cas04,174,178,0 script Agit_G04 -1,{
-OnInterIfInitOnce:
- GetCastleData "gefg_cas04",0,"::OnRecvCastleG04";
- end;
-OnRecvCastleG04:
- RequestGuildInfo GetCastleData("gefg_cas04",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","gefg_cas04","G04",174,178;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","gefg_cas04","G04";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","gefg_cas04","G04";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "gefg_cas04",GetCastleData("gefg_cas04",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "gefg_cas04",174,178,"Emperium",1288,1,"Agit_G04::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","gefg_cas04","G04";
- end;
-}
-
-// Castle 5 ================================================================
-gefg_cas05,194,184,0 script Agit_G05 -1,{
-OnInterIfInitOnce:
- GetCastleData "gefg_cas05",0,"::OnRecvCastleG05";
- end;
-OnRecvCastleG05:
- RequestGuildInfo GetCastleData("gefg_cas05",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","gefg_cas05","G05",194,184;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","gefg_cas05","G05";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","gefg_cas05","G05";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "gefg_cas05",GetCastleData("gefg_cas05",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "gefg_cas05",194,184,"Emperium",1288,1,"Agit_G05::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","gefg_cas05","G05";
- end;
-}