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authorHaru <haru@dotalux.com>2018-08-24 23:52:58 +0200
committerGitHub <noreply@github.com>2018-08-24 23:52:58 +0200
commitc15704ae7a9c06589cb7cf509e77cd539eb6fc8c (patch)
tree989898dffb4075ded88f52c495c9e7e526879986 /doc
parentbf6b8a0ccfb3f0b35aec9b0ae833327ab5cbf405 (diff)
parent4bb4ef58c3f7f476ae783ce7bff68102c93b4c30 (diff)
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Merge pull request #2125 from Habilya/stable
Adjust item_bonus.txt
Diffstat (limited to 'doc')
-rw-r--r--doc/item_bonus.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index f588921cd..dd176d919 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -189,8 +189,8 @@ bonus bNoMiscDamage,n; Adds n% reduction to received misc damage
Heal
----
-bonus bHealPower,n; Increase heal amount of all heal skills by n%
-bonus bHealPower2,n; Increase heal amount if you are healed by any skills by n%
+bonus bHealPower,n; Increase heal amount of all heal skills used by player on self by n%
+bonus bHealPower2,n; Increase heal amount if you are healed by any skills of others by n%
bonus2 bSkillHeal,sk,n; Increase heal amount of skill sk by n%
bonus2 bSkillHeal2,sk,n; Increase heal amount if you are healed by skill sk by n%