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authorIbrahim Zidan <brahem@aotsw.com>2019-05-07 06:57:09 +0200
committerIbrahim Zidan <brahem@aotsw.com>2019-09-22 23:45:39 +0200
commit3d595e664563bf6ac3e434152baadd7dbc295d06 (patch)
tree259a55d6f74ad2e93331041729215ec7c80d8cd3 /doc
parent5d7c8d9857f096abfc4f205c8771b0b4c91fab2c (diff)
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Implement getfont script command which returns player's current chat font
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com>
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index d14393a8a..72f86024e 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -9172,6 +9172,12 @@ currently used font is used, default interface font is used again.
---------------------------------------
+*getfont()
+
+This command return the player's current font.
+if no player is attached it would always return a 0, which is also the default font.
+
+---------------------------------------'
*showdigit(<value>{, <type>})
Displays given numeric 'value' in large digital clock font on top of the