diff options
author | Haru <haru@dotalux.com> | 2018-10-22 14:49:34 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-10-22 14:49:34 +0200 |
commit | 239b7eb61eca00ff1ba24999daaa2b001afa736d (patch) | |
tree | 4fec54a9a9d5cdb4e99f943f46320b4ab7e60947 /doc | |
parent | 388359c86183bb779717b6324f6f19c1ee09b2c3 (diff) | |
parent | 5c59f230d982a2e0201956a6f9f853253b9f3c5f (diff) | |
download | hercules-239b7eb61eca00ff1ba24999daaa2b001afa736d.tar.gz hercules-239b7eb61eca00ff1ba24999daaa2b001afa736d.tar.bz2 hercules-239b7eb61eca00ff1ba24999daaa2b001afa736d.tar.xz hercules-239b7eb61eca00ff1ba24999daaa2b001afa736d.zip |
Merge pull request #2279 from Helianthella/prompt
deprecate buildin_prompt, bake it into buildin_select
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 4812a2cf2..33d1ee426 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -714,6 +714,8 @@ MAX_BANK_ZENY - Maximum Zeny in the bank MAX_BG_MEMBERS - Maximum BattleGround members MAX_CHAT_USERS - Maximum Chat users MAX_REFINE - Maximum Refine level +MAX_MENU_OPTIONS - Maximum NPC menu options +MAX_MENU_LENGTH - Maximum NPC menu string length Send targets and status options are also hard-coded and can be found in 'doc/constants.md'. @@ -1600,21 +1602,24 @@ perfectly equivalent. --------------------------------------- *select("<option>"{, "<option>", ...}) -*prompt("<option>"{, "<option>", ...}) This function is a handy replacement for 'menu' that doesn't use a complex -label structure. It will return the number of menu option picked, -starting with 1. Like 'menu', it will also set the variable @menu to -contain the option the user picked. +label structure. It will return the number of the menu option picked, +starting with 1. If the player presses cancel, the script is terminated. - if (select("Yes:No") == 1) + if (select("Yes", "No") == 1) mes("You said yes, I know."); And like 'menu', the selected option is consistent with grouped options and empty options. -'prompt' works almost the same as select, except that when a character -clicks the Cancel button, this function will return 255 instead. +--------------------------------------- + +*prompt("<option>"{, "<option>", ...}) + +This function behaves exactly like select(), but when a player presses cancel +it returns MAX_MENU_OPTIONS and the script is not terminated. You almost always +want to use select() rather than prompt(). --------------------------------------- |