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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-05-30 19:24:02 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-05-30 19:24:02 +0000 |
commit | 0e7c825226666434ec32a8b3af04e19e1d9b0019 (patch) | |
tree | 5ea80ead239a2bda8a12c5a517680cb85b096127 /doc | |
parent | 4e56c67d67a03bef92a61112aaca174fa14c8a4a (diff) | |
download | hercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.tar.gz hercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.tar.bz2 hercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.tar.xz hercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.zip |
* Fixed script command 'warpguild' looking for an attached player even when it is not needed (bugreport:4941, since r2674, related r14840).
- Documented special map names recognized by the command.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14841 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index e0730cd3b..621438e4a 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4,7 +4,7 @@ //= A reference manual for the eAthena scripting language. //= Commands are sorted depending on their functionality. //===== Version =========================================== -//= 3.43.20110529 +//= 3.44.20110530 //========================================================= //= 1.0 - First release, filled will as much info as I could //= remember or figure out, most likely there are errors, @@ -177,6 +177,8 @@ //= 3.43.20110529 //= Updated 'npcshopitem', 'npcshopadditem' and 'npcshopdelitem' to support //= cashshops as well. [Ai4rei] +//= 3.44.20110530 +//= Documented special map names recognized by 'warpguild'. [Ai4rei] //========================================================= This document is a reference manual for all the scripting commands and functions @@ -3692,6 +3694,13 @@ warpchar "prontera",150,100,20000001; Warps a guild to specified map and coordinate given the guild id, which you can get with getcharid(2). You can also request another guild id given the member's name with getcharid(2,<player_name>). +You can use the following "map names" for special warping behavior: +Random: All party members are randomly warped in their current map (as if they + all used a fly wing) +SavePointAll: All party members are warped to their respective save point. +SavePoint: All party members are warped to the save point of the currently + attached player (will fail if there's no player attached). + Example: warpguild "prontera",x,y,Guild_ID; |