From 0e7c825226666434ec32a8b3af04e19e1d9b0019 Mon Sep 17 00:00:00 2001 From: ai4rei Date: Mon, 30 May 2011 19:24:02 +0000 Subject: * Fixed script command 'warpguild' looking for an attached player even when it is not needed (bugreport:4941, since r2674, related r14840). - Documented special map names recognized by the command. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14841 54d463be-8e91-2dee-dedb-b68131a5f0ec --- doc/script_commands.txt | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'doc') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index e0730cd3b..621438e4a 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4,7 +4,7 @@ //= A reference manual for the eAthena scripting language. //= Commands are sorted depending on their functionality. //===== Version =========================================== -//= 3.43.20110529 +//= 3.44.20110530 //========================================================= //= 1.0 - First release, filled will as much info as I could //= remember or figure out, most likely there are errors, @@ -177,6 +177,8 @@ //= 3.43.20110529 //= Updated 'npcshopitem', 'npcshopadditem' and 'npcshopdelitem' to support //= cashshops as well. [Ai4rei] +//= 3.44.20110530 +//= Documented special map names recognized by 'warpguild'. [Ai4rei] //========================================================= This document is a reference manual for all the scripting commands and functions @@ -3692,6 +3694,13 @@ warpchar "prontera",150,100,20000001; Warps a guild to specified map and coordinate given the guild id, which you can get with getcharid(2). You can also request another guild id given the member's name with getcharid(2,). +You can use the following "map names" for special warping behavior: +Random: All party members are randomly warped in their current map (as if they + all used a fly wing) +SavePointAll: All party members are warped to their respective save point. +SavePoint: All party members are warped to the save point of the currently + attached player (will fail if there's no player attached). + Example: warpguild "prontera",x,y,Guild_ID; -- cgit v1.2.3-60-g2f50