summaryrefslogtreecommitdiff
path: root/doc/script_commands.txt
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2020-01-12 20:15:09 +0100
committerGitHub <noreply@github.com>2020-01-12 20:15:09 +0100
commit5ee3fcc3fc89304b8be221a9cb1406002ce0b0e3 (patch)
tree46191ecdb7720407eacd36d41ea528767fa9a178 /doc/script_commands.txt
parent8ebb6c6f16aeca5ccd5c2aa9c1b40cbb6e6c82a8 (diff)
parentb2ded23fcbf914b8ca26b270b197aad0598971b9 (diff)
downloadhercules-5ee3fcc3fc89304b8be221a9cb1406002ce0b0e3.tar.gz
hercules-5ee3fcc3fc89304b8be221a9cb1406002ce0b0e3.tar.bz2
hercules-5ee3fcc3fc89304b8be221a9cb1406002ce0b0e3.tar.xz
hercules-5ee3fcc3fc89304b8be221a9cb1406002ce0b0e3.zip
Merge pull request #2285 from bWolfie/hatereset
Adds buildin_resetfeel, buildin_resethate and acmd_hatereset.
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r--doc/script_commands.txt10
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index b55afb0f2..36702b6f1 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -6081,6 +6081,16 @@ Used in reset NPC's (duh!).
---------------------------------------
+*resetfeel({<account id>})
+*resethate({<account id>})
+
+The first resets a character's 'Feeling' maps.
+The second resets a character's 'Hatred' targets.
+
+If no RID is given, will run with the current attached player.
+
+---------------------------------------
+
*sc_start(<effect type>, <ticks>, <value 1>{, <rate>, <flag>{, <GID>}})
*sc_start2(<effect type>, <ticks>, <value 1>, <value 2>{, <rate>, <flag>{, <GID>}})
*sc_start4(<effect type>, <ticks>, <value 1>, <value 2>, <value 3>, <value 4>{, <rate>, <flag>{, <GID>}})