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author | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-04-11 06:36:01 +0200 |
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committer | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-04-11 06:37:05 +0200 |
commit | 7b86c2be7a2b8afb7bfaa7538c2cdd3b8907f4b3 (patch) | |
tree | d047128dd3bad3ba6c34a2e7ed72cdc767ba37ac /db/re | |
parent | 8aef87f20abe3f50ad81433d57dfe0507bdee7ae (diff) | |
download | hercules-7b86c2be7a2b8afb7bfaa7538c2cdd3b8907f4b3.tar.gz hercules-7b86c2be7a2b8afb7bfaa7538c2cdd3b8907f4b3.tar.bz2 hercules-7b86c2be7a2b8afb7bfaa7538c2cdd3b8907f4b3.tar.xz hercules-7b86c2be7a2b8afb7bfaa7538c2cdd3b8907f4b3.zip |
Add skills for new monsters
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/mob_skill_db.conf | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index 624970c5f..ea9f7b97c 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -100586,6 +100586,71 @@ mob_skill_db:( CastCondition: "MSC_ALWAYS" } } + WOODIE: { + AL_HEAL: { + SkillState: "MSS_BERSERK" + SkillLevel: 9 + Rate: 10000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + } + NPC_FIREATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + } + NPC_GROUNDATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 3 + Rate: 2000 + CastTime: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + } + } + XM_TEDDY_BEAR: { + NPC_CURSEATTACK: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + } + NPC_CURSEATTACK: { + SkillState: "MSS_FOLLOW" + SkillLevel: 4 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_SELF" + } + NPC_CRITICALSLASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 500 + Delay: 5000 + SkillTarget: "MST_TARGET" + } + SA_DISPELL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 50 + CastTime: 1000 + Delay: 15000 + SkillTarget: "MST_TARGET" + } + BS_HAMMERFALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 500 + CastTime: 1000 + Delay: 5000 + SkillTarget: "MST_TARGET" + } + } TIMEHOLDER: { NPC_AGIUP: { SkillState: "MSS_BERSERK" |