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authorPiotr HaƂaczkiewicz <piotr.halaczkiewicz@gmail.com>2013-07-23 09:56:54 +0200
committerPiotr HaƂaczkiewicz <piotr.halaczkiewicz@gmail.com>2013-07-23 18:04:17 +0200
commit78028c8b652a4edf761b6f250c2fca4b6c576dee (patch)
treecfe66856a33bfe12f9ce9dbfee16ab18128364e5 /configure
parent056c181e1c163b7d49c87bc07bf82ef11fdbd539 (diff)
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Pathfinding code cleanup.
Now uses binary heap defined in `db.h`. Walk requests now use A* (hard) pathfinding only to match game client behavior. Added defines for movement cost. Added some documentation & comments.
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