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author | Smokexyz <sagunkho@hotmail.com> | 2017-04-10 16:43:34 +0800 |
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committer | Smokexyz <sagunkho@hotmail.com> | 2017-04-10 16:43:34 +0800 |
commit | ef7273587ea0867e6d189a297291f3b2c232608d (patch) | |
tree | 8554a8dbac66028b85a3749909315600c8546b7e /conf | |
parent | 7cc094df792340752c9637fc28b3a1108dcd53d7 (diff) | |
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Monster Vulture's Eye and Snake's Eye removed.
Original PR #1148 by @SamuelHercules committed on 8 Feb 2016
* Monsters no longer have Vulture's Eye level 10 and Snake's Eye level 10 learned by default
* When you tank Cecil Damon from 10-14 cells away, she will no longer use her target skills
* Added a configuration with which you can set the level of Vulture's Eye and Snake's Eye that monsters have learned
Merged rAthena @ cccd1496f716fe02a3db20780b6e52b3c33391b4
Credit: Playtester
Diffstat (limited to 'conf')
-rw-r--r-- | conf/map/battle/monster.conf | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf index 48e476161..694c7d104 100644 --- a/conf/map/battle/monster.conf +++ b/conf/map/battle/monster.conf @@ -259,3 +259,9 @@ mob_size_influence: false // Default (most official): mob - 220, boss - 1 mob_icewall_walk_block: 220 boss_icewall_walk_block: 1 + +// Which level of of Vulture's Eye and Snake's Eye should monsters have learned? +// Officially monsters don't have these skills learned, so their ranged skills +// only have a range of 9. If you put a number higher than 0, their range will +// be increased by that number. +monster_eye_range_bonus: 0 |