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authorSmokexyz <sagunkho@hotmail.com>2017-04-10 16:43:34 +0800
committerSmokexyz <sagunkho@hotmail.com>2017-04-10 16:43:34 +0800
commitef7273587ea0867e6d189a297291f3b2c232608d (patch)
tree8554a8dbac66028b85a3749909315600c8546b7e /conf
parent7cc094df792340752c9637fc28b3a1108dcd53d7 (diff)
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Monster Vulture's Eye and Snake's Eye removed.
Original PR #1148 by @SamuelHercules committed on 8 Feb 2016 * Monsters no longer have Vulture's Eye level 10 and Snake's Eye level 10 learned by default * When you tank Cecil Damon from 10-14 cells away, she will no longer use her target skills * Added a configuration with which you can set the level of Vulture's Eye and Snake's Eye that monsters have learned Merged rAthena @ cccd1496f716fe02a3db20780b6e52b3c33391b4 Credit: Playtester
Diffstat (limited to 'conf')
-rw-r--r--conf/map/battle/monster.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf
index 48e476161..694c7d104 100644
--- a/conf/map/battle/monster.conf
+++ b/conf/map/battle/monster.conf
@@ -259,3 +259,9 @@ mob_size_influence: false
// Default (most official): mob - 220, boss - 1
mob_icewall_walk_block: 220
boss_icewall_walk_block: 1
+
+// Which level of of Vulture's Eye and Snake's Eye should monsters have learned?
+// Officially monsters don't have these skills learned, so their ranged skills
+// only have a range of 9. If you put a number higher than 0, their range will
+// be increased by that number.
+monster_eye_range_bonus: 0