From ef7273587ea0867e6d189a297291f3b2c232608d Mon Sep 17 00:00:00 2001 From: Smokexyz Date: Mon, 10 Apr 2017 16:43:34 +0800 Subject: Monster Vulture's Eye and Snake's Eye removed. Original PR #1148 by @SamuelHercules committed on 8 Feb 2016 * Monsters no longer have Vulture's Eye level 10 and Snake's Eye level 10 learned by default * When you tank Cecil Damon from 10-14 cells away, she will no longer use her target skills * Added a configuration with which you can set the level of Vulture's Eye and Snake's Eye that monsters have learned Merged rAthena @ cccd1496f716fe02a3db20780b6e52b3c33391b4 Credit: Playtester --- conf/map/battle/monster.conf | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'conf') diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf index 48e476161..694c7d104 100644 --- a/conf/map/battle/monster.conf +++ b/conf/map/battle/monster.conf @@ -259,3 +259,9 @@ mob_size_influence: false // Default (most official): mob - 220, boss - 1 mob_icewall_walk_block: 220 boss_icewall_walk_block: 1 + +// Which level of of Vulture's Eye and Snake's Eye should monsters have learned? +// Officially monsters don't have these skills learned, so their ranged skills +// only have a range of 9. If you put a number higher than 0, their range will +// be increased by that number. +monster_eye_range_bonus: 0 -- cgit v1.2.3-60-g2f50