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authorMysteries <mysteriousragnarok@hotmail.com>2013-02-14 22:35:12 -0500
committerMysteries <mysteriousragnarok@hotmail.com>2013-02-14 22:35:12 -0500
commitc8b93b550a11b21f46ca04199d86326f9caabdd9 (patch)
tree8ff8085facd61d5e6362b2354a99fcba936f6943 /conf/mapflag/skillduration.txt
parent7fa99e3524cb9cafdc797bcfc779ae5e0f730c8e (diff)
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Added new Mapflags into Mapflag folder.
- These two new mapflags correspond to recent commits to New Mapflag adjust_skill_damage and New Mapflag adjust_unit_duration
Diffstat (limited to 'conf/mapflag/skillduration.txt')
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diff --git a/conf/mapflag/skillduration.txt b/conf/mapflag/skillduration.txt
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+//===== Hercules Script ======================================
+//= Mapflag: Adjust Skill Duration.
+//===== By: ==================================================
+//= Hercules Dev Team
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= This mapflag allows you to control the duration of unit
+//= skills in any map.
+//= Example (1):
+//= prontera mapflag adjust_unit_duration PR_SANCTUARY 50
+//= Halves the duration of Sanctuary in Prontera.
+//=
+//= Example (2):
+//= prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250
+//= Increases duration of Quagmire by 2.5 times in Prontera.
+//===== Disclaimer: ==========================================
+//= Be aware that some skill units have their visual effect
+//= durations not controlled by the server (e.g. Storm Gust).
+//===== Additional Comments: =================================
+//= 1.0 - Initial script.
+//============================================================ \ No newline at end of file