From c8b93b550a11b21f46ca04199d86326f9caabdd9 Mon Sep 17 00:00:00 2001 From: Mysteries Date: Thu, 14 Feb 2013 22:35:12 -0500 Subject: Added new Mapflags into Mapflag folder. - These two new mapflags correspond to recent commits to New Mapflag adjust_skill_damage and New Mapflag adjust_unit_duration --- conf/mapflag/skillduration.txt | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 conf/mapflag/skillduration.txt (limited to 'conf/mapflag/skillduration.txt') diff --git a/conf/mapflag/skillduration.txt b/conf/mapflag/skillduration.txt new file mode 100644 index 000000000..ca2f82a40 --- /dev/null +++ b/conf/mapflag/skillduration.txt @@ -0,0 +1,22 @@ +//===== Hercules Script ====================================== +//= Mapflag: Adjust Skill Duration. +//===== By: ================================================== +//= Hercules Dev Team +//===== Current Version: ===================================== +//= 1.0 +//===== Description: ========================================= +//= This mapflag allows you to control the duration of unit +//= skills in any map. +//= Example (1): +//= prontera mapflag adjust_unit_duration PR_SANCTUARY 50 +//= Halves the duration of Sanctuary in Prontera. +//= +//= Example (2): +//= prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250 +//= Increases duration of Quagmire by 2.5 times in Prontera. +//===== Disclaimer: ========================================== +//= Be aware that some skill units have their visual effect +//= durations not controlled by the server (e.g. Storm Gust). +//===== Additional Comments: ================================= +//= 1.0 - Initial script. +//============================================================ \ No newline at end of file -- cgit v1.2.3-60-g2f50