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authorsmokexyz <sagunkho@hotmail.com>2018-06-30 04:20:03 +0100
committerAsheraf <acheraf1998@gmail.com>2018-07-24 21:41:20 +0100
commit19aa33a5f61f0996d76d19db7dbe9d81f5daa090 (patch)
treeb54e07d42a58e34820e3131f750b56b7130cb461 /conf/common
parent78c75cade7f445231f11395a6faef9b0a55568dc (diff)
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Implementation of the official Achievement System.
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
Diffstat (limited to 'conf/common')
-rw-r--r--conf/common/inter-server.conf1
1 files changed, 1 insertions, 0 deletions
diff --git a/conf/common/inter-server.conf b/conf/common/inter-server.conf
index 3310c9e5c..1e738c587 100644
--- a/conf/common/inter-server.conf
+++ b/conf/common/inter-server.conf
@@ -84,6 +84,7 @@ inter_configuration: {
hotkey_db: "hotkey"
scdata_db: "sc_data"
cart_db: "cart_inventory"
+ achievement_db: "char_achievements"
inventory_db: "inventory"
charlog_db: "charlog"
storage_db: "storage"