From 19aa33a5f61f0996d76d19db7dbe9d81f5daa090 Mon Sep 17 00:00:00 2001 From: smokexyz Date: Sat, 30 Jun 2018 04:20:03 +0100 Subject: Implementation of the official Achievement System. Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(,,,{,}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" --- conf/common/inter-server.conf | 1 + 1 file changed, 1 insertion(+) (limited to 'conf/common') diff --git a/conf/common/inter-server.conf b/conf/common/inter-server.conf index 3310c9e5c..1e738c587 100644 --- a/conf/common/inter-server.conf +++ b/conf/common/inter-server.conf @@ -84,6 +84,7 @@ inter_configuration: { hotkey_db: "hotkey" scdata_db: "sc_data" cart_db: "cart_inventory" + achievement_db: "char_achievements" inventory_db: "inventory" charlog_db: "charlog" storage_db: "storage" -- cgit v1.2.3-70-g09d2