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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-04 19:30:15 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-04 19:30:15 +0000
commitbb78f61a194f92934784d108cb8e54e391c570aa (patch)
tree2e49643974eca093697308c944ff3ba0622922ea /conf-tmpl
parent06387a85ce94281d1652ab4bc61c5b9c0971832a (diff)
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- Removed settings enemy_critical_rate, homun_critical_rate. Added settings enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf)
- Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf) - Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl')
-rw-r--r--conf-tmpl/battle/battle.conf8
-rw-r--r--conf-tmpl/battle/monster.conf14
-rw-r--r--conf-tmpl/battle/skill.conf3
3 files changed, 13 insertions, 12 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index 4e50a5fc7..4f2b75273 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -36,6 +36,14 @@ enable_baseatk: 11
// Who can have perfect flee? (Note 4)
enable_perfect_flee: 5
+// Who can have critical attacks? (Note 4)
+// (Note that there are some skills that always do critical hit regardless of this)
+enable_critical: 1
+
+// Critical adjustment rate for non-players (Note 2)
+mob_critical_rate: 100
+critical_rate: 100
+
// Move-delay adjustment after being hit. (Note 2)
// The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration.
// NOTE: Only affects the normal delay from a single attack, not the delay added by the multihit_delay option below.
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 1ffa27a86..ce3934bdb 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -27,11 +27,6 @@
// features.
//--------------------------------------------------------------
-// Enemy's Critical Rate (use 0 to disable non-skill criticals) (Note 2)
-// Note: In Official servers enemies don't get criticals other than through skills.
-enemy_critical_rate: 0
-homun_critical_rate: 0
-
// [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2)
mvp_hp_rate: 100
@@ -61,11 +56,12 @@ monster_max_aspd: 199
// any npc-warps in it's sight of view (use with mob_npc_warp below)
monster_ai: 0
-// Should mobs that stand on an npc warp be warped to the destination cell?
+// Should mobs be able to be warped (add as needed)?
// 0: Disable.
-// 1: Enable on all warps except those that lead to 'nobranch' maps.
-// 2: Enable on all warps.
-mob_npc_warp: 0
+// 1: Enable mob-warping when standing on NPC-warps
+// 2: Enable mob-warping when standing on Priest Warp Portals
+// 4: Disable warping when the target map is a 'nobranch' map.
+mob_warp: 0
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
view_range_rate: 100
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 67fa61e73..ad401a43e 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -154,9 +154,6 @@ display_snatcher_skill_fail: yes
// Can a player in chat room (in-game), be warped by a warp portal? (Note 1)
chat_warpportal: no
-// Can a monster be warped by a warp portal? (Note 1)
-mob_warpportal: no
-
// What should the wizard's "Sense" skill display on the defense fields?
// 0: Do not show defense
// 1: Base defense