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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-25 14:44:14 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-25 14:44:14 +0000 |
commit | bbb2671566dada63d7a34616f93e66b18d91ef44 (patch) | |
tree | 76771200cd114f2d1cf01615879c3348c9c0a47b /conf-tmpl/battle/exp.conf | |
parent | 25e3d584866b386b37232320457e6cf1bdcf3d87 (diff) | |
download | hercules-bbb2671566dada63d7a34616f93e66b18d91ef44.tar.gz hercules-bbb2671566dada63d7a34616f93e66b18d91ef44.tar.bz2 hercules-bbb2671566dada63d7a34616f93e66b18d91ef44.tar.xz hercules-bbb2671566dada63d7a34616f93e66b18d91ef44.zip |
- Made the exp bonus settings be adjustable:
- exp_bonus_attacker: Indicates how much additional exp a mob gives per additional attacker (eg: 10 -> +10%*attacker)
- exp_bonus_max_attacker: Indicates at which number of attackers the bonus is capped (eg: 5 -> 5 attackers, so a mob yield the same exp whether 5 or 10 people attack it)
- Changed the way the party_even_share_bonus setting works. It now uses a simple linear bonus increase (eg: 10 -> +10%*party member)
- The defaults are as explained by Tharis: +25%/attacker, capped at 12 attackers, no party bonus.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9067 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle/exp.conf')
-rw-r--r-- | conf-tmpl/battle/exp.conf | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/conf-tmpl/battle/exp.conf b/conf-tmpl/battle/exp.conf index 0d585028b..eba10c4a7 100644 --- a/conf-tmpl/battle/exp.conf +++ b/conf-tmpl/battle/exp.conf @@ -49,6 +49,15 @@ max_exp_gain_rate: 0 //1 - eAthena's (uses damage given / max_hp as damage ratio)
exp_calc_type: 0
+//Experience increase per attacker. That is, every additional attacker to the
+// monster makes it give this much more experience
+// (eg: 5 people attack with 25 here, +25*4% -> +100% exp)
+exp_bonus_attacker: 25
+
+//Max number of attackers at which exp bonus is capped
+// (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers)
+exp_bonus_max_attacker: 12
+
// MVP bonus exp rate. (Note 2) (Note 3)
mvp_exp_rate: 100
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