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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-08 16:05:20 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-08 16:05:20 +0000
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- Updated some Guild WoE rules to behave as explained here: http://www.eathena.ws/board/index.php?showtopic=146581
- Removed the nosave mapflags from the Guild Castles, as per the previously linked topic. - Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes. - Improved the debug message when the npc_scriptcont npc IDs don't match. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Date Added
+2007/04/09
+ * Removed the nosave mapflags from the Guild Castles
+ (http://www.eathena.ws/board/index.php?showtopic=146581) [Skotlex]
2007/04/03
* Added hom_setting&0x40, when set it clears the "can't reuse" skill delay
when you vaporize a homunculus (set by default). [Skotlex]