From 24f1e9e8b1865f47475d32214bcaa039a79a5df2 Mon Sep 17 00:00:00 2001 From: skotlex Date: Sun, 8 Apr 2007 16:05:20 +0000 Subject: - Updated some Guild WoE rules to behave as explained here: http://www.eathena.ws/board/index.php?showtopic=146581 - Removed the nosave mapflags from the Guild Castles, as per the previously linked topic. - Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes. - Improved the debug message when the npc_scriptcont npc IDs don't match. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/Changelog.txt | 3 +++ 1 file changed, 3 insertions(+) (limited to 'conf-tmpl/Changelog.txt') diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 784e4c6db..bbfa89543 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,5 +1,8 @@ Date Added +2007/04/09 + * Removed the nosave mapflags from the Guild Castles + (http://www.eathena.ws/board/index.php?showtopic=146581) [Skotlex] 2007/04/03 * Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default). [Skotlex] -- cgit v1.2.3-60-g2f50