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authorParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-05-30 10:29:34 +0000
committerParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-05-30 10:29:34 +0000
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Damaged reflected from skills will now be shown as multiple hits if the skill used was multi-hit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14314 54d463be-8e91-2dee-dedb-b68131a5f0ec
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2010/05/30
+ * Damaged reflected from skills will now be shown as multiple hits if the skill used was multi-hit. [Paradox924X]
2010/05/29
* Rev. 14313 Added a pc_isdead check to warpparty. Only warp and mapwarp (moveto, warpallpcinthemap, and warpwaitingpc aegis script equivilents) should revive players when placing them on new maps. [L0ne_W0lf]
* Rewrote/optimized script command warpparty. [Paradox924X]