From b41cff9662f5a5095aba9460474c601fde2637d8 Mon Sep 17 00:00:00 2001 From: Paradox924X Date: Sun, 30 May 2010 10:29:34 +0000 Subject: Damaged reflected from skills will now be shown as multiple hits if the skill used was multi-hit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14314 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9bac27295..0d374fe5e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2010/05/30 + * Damaged reflected from skills will now be shown as multiple hits if the skill used was multi-hit. [Paradox924X] 2010/05/29 * Rev. 14313 Added a pc_isdead check to warpparty. Only warp and mapwarp (moveto, warpallpcinthemap, and warpwaitingpc aegis script equivilents) should revive players when placing them on new maps. [L0ne_W0lf] * Rewrote/optimized script command warpparty. [Paradox924X] -- cgit v1.2.3-70-g09d2