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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-20 08:22:52 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-20 08:22:52 +0000
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* Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174)
- skill tree will be re-sent on status change to handle using these two skills during combo. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13900 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+09/06/20
+ * Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174) [Inkfish]
09/06/19
* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and NPC_INVINCIBLEOFF. (topic:217330) [Inkfish]
* Using items no longer cancels invincibility(but using target and ground skills through items does). (bugreport:3259) [Inkfish]