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author | Guilherme G. Menaldo <guilherme.menaldo@outlook.com> | 2018-10-02 01:05:19 -0300 |
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committer | Guilherme G. Menaldo <guilherme.menaldo@outlook.com> | 2020-02-08 16:39:38 -0300 |
commit | d38c436a04b8ad65ece34272dfb49622e6cdd8b5 (patch) | |
tree | 1dd9ed7c9c334164d0e62d3aa49dd25a80c558cd | |
parent | 20e25a820de38ced1e1dfa8376d7c5434f100be8 (diff) | |
download | hercules-d38c436a04b8ad65ece34272dfb49622e6cdd8b5.tar.gz hercules-d38c436a04b8ad65ece34272dfb49622e6cdd8b5.tar.bz2 hercules-d38c436a04b8ad65ece34272dfb49622e6cdd8b5.tar.xz hercules-d38c436a04b8ad65ece34272dfb49622e6cdd8b5.zip |
Makes Asura Strike caster not change look direction at the end of the skill
-rw-r--r-- | src/map/skill.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index c623cb8d9..867555aa6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5613,6 +5613,8 @@ static int skill_castend_id(int tid, int64 tick, int id, intptr_t data) // Use a do so that you can break out of it when the skill fails. do { + bool is_asura = (ud->skill_id == MO_EXTREMITYFIST); + if(!target || target->prev==NULL) break; if(src->m != target->m || status->isdead(src)) break; @@ -5845,7 +5847,8 @@ static int skill_castend_id(int tid, int64 tick, int id, intptr_t data) ud->skill_lv = ud->skilltarget = 0; } - if (src->id != target->id) + // Asura Strike caster doesn't look to their target in the end + if (src->id != target->id && !is_asura) unit->setdir(src, map->calc_dir(src, target->x, target->y)); map->freeblock_unlock(); |