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authorHaru <haru@dotalux.com>2016-09-04 21:02:16 +0200
committerHaru <haru@dotalux.com>2017-09-17 17:48:05 +0200
commitc431e0c5fc816c4e5c5bdd11014cbdd5110f9794 (patch)
tree052b3938f09e43a3a51dc2914839e08d5a4e5706
parentcdc3591a5af372251c94b0679f656dfc1ede2868 (diff)
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Replace A_BULLET in the item database applicable entries
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r--db/pre-re/item_db.conf6
-rw-r--r--db/re/item_db.conf46
2 files changed, 26 insertions, 26 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index 1b709ae28..bfcb44079 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -79805,7 +79805,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -79821,7 +79821,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle,Ele_Holy; ">
},
{
@@ -79837,7 +79837,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 3
+ View: "A_BULLET"
Script: <"
bonus bAtkEle, Ele_Neutral;
bonus2 bAddEff, Eff_Bleeding, 100;
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 916e1b9f0..f8bdd7fb6 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -80123,7 +80123,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
},
{
Id: 7664
@@ -102074,7 +102074,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -102089,7 +102089,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle,Ele_Holy; ">
},
{
@@ -102104,7 +102104,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <"
bonus bAtkEle, Ele_Neutral;
bonus2 bAddEff, Eff_Bleeding, 100;
@@ -102203,7 +102203,7 @@ item_db: (
}
Loc: 32768
EquipLv: 50
- View: 3
+ View: "A_BULLET"
Trade: {
nodrop: true
notrade: true
@@ -102228,7 +102228,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -102244,7 +102244,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -102260,7 +102260,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -102276,7 +102276,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -102292,7 +102292,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -102309,7 +102309,7 @@ item_db: (
}
Loc: 32768
EquipLv: 100
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
@@ -102326,7 +102326,7 @@ item_db: (
}
Loc: 32768
EquipLv: 100
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Fire; ">
},
{
@@ -102343,7 +102343,7 @@ item_db: (
}
Loc: 32768
EquipLv: 100
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Water; ">
},
{
@@ -102360,7 +102360,7 @@ item_db: (
}
Loc: 32768
EquipLv: 100
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Wind; ">
},
{
@@ -102377,7 +102377,7 @@ item_db: (
}
Loc: 32768
EquipLv: 100
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Earth; ">
},
{
@@ -102394,7 +102394,7 @@ item_db: (
}
Loc: 32768
EquipLv: 100
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Holy; ">
},
{
@@ -102409,7 +102409,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Holy; ">
},
{
@@ -102424,7 +102424,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <"
bonus bAtkEle, Ele_Neutral;
bonus2 bAddEff, Eff_Bleeding, 100;
@@ -102442,7 +102442,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Fire; ">
},
{
@@ -102457,7 +102457,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Wind; ">
},
{
@@ -102472,7 +102472,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <"
bonus bAtkEle, Ele_Poison;
bonus2 bAddEff, Eff_Poison, 500;
@@ -102490,7 +102490,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <"
bonus bAtkEle, Ele_Dark;
bonus2 bAddEff, Eff_Blind, 500;
@@ -102508,7 +102508,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 3
+ View: "A_BULLET"
Script: <" bonus bAtkEle, Ele_Water; ">
},